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@Devine, do you mean the body part lock trigger?
Because it's to much work and too much cpu requirement to apply a trigger for that for every unit in my map.
Is it possible to use the turret bone or not, and then how?
@Devine, do you mean the body part lock trigger?
Because it's to much work and too much cpu requirement to apply a trigger for that for every unit in my map.
Is it possible to use the turret bone or not, and then how?
For a tank like unit with a turret that can fire and spin, they would have to be 2 seperate units with the turret being attached at an XY coordinate constantly.
Quite demanding, unfeasible for a map with a large number of such units.
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