• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Turning Structures

Status
Not open for further replies.

Deleted member 219079

D

Deleted member 219079

So structures can't turn to the attacked object, I have to replace the structure with an unit with propulsion window set to 0. Then I need a building without a model to set the grid-like pathing.

Is there easier/better way? Now the attacker unit with movement speed has mobility abilities showing on top of the object spam.

I'm making a tower defense where towers could be e.g. archers so they have to be able to turn.
 
Status
Not open for further replies.
Top