- Joined
- Apr 15, 2008
- Messages
- 82
In my tower defense, the towers are heroes based off of the Lich hero with 0 movement speed, no movement type, and 72.0 pathing. I had buildings based off of farms, and when they were built, the buildings were removed and replaced with the hero.
Reputation will be given to good ideas. .
The problem is, that even though I set the heroes pathing to 72, the creeps pass right through them. I made dummy units based off of the Farm for pathing. This seemed to work fine but they wouldn't go away after the tower was sold or destroyed by creeps. Any sugguestions for how I could improve this trigger, or make the heroes have pathing?Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Hero Tower - Archer
Actions
Unit - Remove (Constructed structure) from the game
Unit - Create 1 Hero Tower for (Owner of (Constructed structure)) at (Position of (Constructed structure)) facing 270.00 degrees
Reputation will be given to good ideas. .
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