In a one of my missions, you there is an ally town. I want to make the ally NPCs to become hostile to you if you attack them, but the only thing I know so far is that you can only turn the entire team to become hostile towards you. How do I make just the NPC you attacked, hostile, without making him hostile to the the team he was previously on?
Let's say you attack a footman, belonging to team purple, which is your ally. When you attack him, he turns to orange, which is your enemy, but also an enemy to team purple. So how do I make team purple and orange allies, while keeping team read (my team) still allied with team purple but hostile towards orange?
Or is it another, easier solution to my problem?
Let's say you attack a footman, belonging to team purple, which is your ally. When you attack him, he turns to orange, which is your enemy, but also an enemy to team purple. So how do I make team purple and orange allies, while keeping team read (my team) still allied with team purple but hostile towards orange?
Or is it another, easier solution to my problem?