How do I get between 1 - 30 units without adding 30 if then else then statements which that process usually doesnt work for me anyhow?
O let me explain what im trying to do... basically im trying to make an item that even distributes damage
O let me explain what im trying to do... basically im trying to make an item that even distributes damage
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Stat Aura
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Events
- Unit - A unit Is attacked
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Conditions
- ((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True
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Actions
- Custom script: set bj_wantDestroyGroup = true
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in (Units in (Playable map area))) Equal to 5
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Then - Actions
- Set DT = (Damage taken)
- Set unts = (Number of units in (Units in (Playable map area)))
- Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
- Special Effect - Destroy (Last created special effect)
- Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - ((DT x 0.24) / 5.00))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Events