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[Crash] Trying to Debug

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Mar 16, 2008
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UPDATE: think this is fixed. it was just one of those situations where a structure/unit had zero pathing and the AI script crashed the map when it scans for buildable spots.

I have a crash that is stumping me. It only seems to occur when a player is in a certain player slot, when you have a player in slot 14, 15, 16, but I can't find any trigger that makes this slot different. Reviewing all the triggers, I don't see any triggers that only affect these players. I normally test frequently but the crashing slot is like an observer slot so I didn't test it much. It seems to crash, but not at an exact time, but consistently occurs around 2-3 mins into the game, and crashes even when the player is not performing actions, but if you only play with players 1-4 then it seems to never crash. Slot 13 seems to not crash and it is an observer slot. I tried disabling all the AIs and it still crashed. Tried disabling other suspicious triggers and it still crashed when playing slot 14.

Any ideas would be appreciated. Thanks.
 
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