- Joined
- Mar 16, 2008
- Messages
- 959
UPDATE: think this is fixed. it was just one of those situations where a structure/unit had zero pathing and the AI script crashed the map when it scans for buildable spots.
I have a crash that is stumping me. It only seems to occur when a player is in a certain player slot, when you have a player in slot 14, 15, 16, but I can't find any trigger that makes this slot different. Reviewing all the triggers, I don't see any triggers that only affect these players. I normally test frequently but the crashing slot is like an observer slot so I didn't test it much. It seems to crash, but not at an exact time, but consistently occurs around 2-3 mins into the game, and crashes even when the player is not performing actions, but if you only play with players 1-4 then it seems to never crash. Slot 13 seems to not crash and it is an observer slot. I tried disabling all the AIs and it still crashed. Tried disabling other suspicious triggers and it still crashed when playing slot 14.
Any ideas would be appreciated. Thanks.
Any ideas would be appreciated. Thanks.
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