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Tropical island - Help?

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Apr 8, 2008
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Making a small rpg that takes place on some tropical islands. Do you have any tips to improve? add, remove or change doodads? Im not sure what is missing but i think it's something.

BTW. What fog settings would fit with the tropical theme?

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THX in advance :)
 

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Firstly, if you would like it to look more authentic, replace the large trees with something more small. Large canopy trees belong in woodlands & not on tropical islands. Second replace the grass & flowers with ferns.

and about the fog, change it to dark blue & remove the region fog. You don't need region fog, it looks crass in your terrain.
That will do for now.
 
Elevate a mountain at some point, replace trees with tropical ones - palms and stuff like that , the warcraft fence is probably the ugliest of models in the doodad section, some wildlife I guess can do good to the picture like birds, crabs, fish around the shore etc. Get the ship a bit away from the shore and add some fissures or rocks around it so it would look like it crashed there (increase ship size to 2 perhaps)

I would add some rocks around the shore mostly randomly.
Now it looks like a dead island which is getting burned by the sun itself into the yellowish radiation of oblivion. (damn) +Rep for that.
 
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