- Joined
- Jul 15, 2004
- Messages
- 148
I'm sitting here spending my time writing this to hopefully save some of my time in the future. I have seen countless posts from a rather obnoxious "OMG How do i do this?!1", to a polite "Triggering question, please help me ". However, weather obnoxious or polite, a lot of the content and questions are the same; asking for simple triggering questions that can be easily found in help tutorials.
There is nothing wrong with these posts, it's how people learn. However, after seeing a lot of these, although willing to help, I grow tired of seeing the smae questions. So- I have compiled a list of helpful links and tutorials that should help solve some of the questions, and save some time for everyone. I'll give each article a rating out of 10 stars. 10 is the best, 1 is the worst.
Basic Triggering Help geared towards newer mappers, this section contains a lot of the basics.
Basic Triggering Tutorial This trigger tutorial is nice for absolute beginniners, it really helps getting through the hardest part of World editor, the very beginning. ********* (9)
Map Designing Guide This is a decent write-up on how to make a generic map step-by-step. It won't help on specific genres of maps, but includes a lot of good tips on how to create a good map from the start. Some of the points are common sense, but there are a few good points included. ****** (6)
Complete Triggering Guide Write-up The author of this write-up included almost (if not all) triggers, and a breif description of how they work. Although the descriptions aren't much more than what world editor gives you, some of the descriptions are very helpful. It also describes the various functions, and other really useful stuff. **********(10)
Simple Camera/Cutscene Tutorial This tutorial is short, and does not include everything about cutscenes and cameras, but it helps break the ice when learning how to use these two triggers. To understand Actions, Conditions, and events (which are a big part of this tutorial), I recommend reading the "Basic Triggering Help" ******* (7)
Basics of Variables This tutorial isn't great, but it still helps with executing variables. If you are somewhat familiar with World editor (know actions, conidtions, events, and can create simple triggers on your own) this should help take your map-making a step further. *****(5)
Color System Tutorial This tutorial requires no World Editor knowledge, but will show you how to use the color system that Warcraft uses. At the end it also includes a handy color generator incase you still don't understand how the colorings work. *********(9)
Advanced Help This is for users that are more comfortable with world editor and need in-depth help.
Using the Game Cache to store heroes This tutorial requires a firm understanding of world editor (you must be able to make triggers easily and have some knowledge with variables and other functions of world editor). It's relativly easy to follow, and has an excellent explaination of how to use the Game Cache to store heroes. ********** (10)
Advanced Camera Triggering Tutorial This is an excellent tutorial, and does a great job answering a lot of questions about Camera Triggering. ********** (10)
Array Variables Triggering Tutorial This tutorial does not require mastery of World Editor to comprehend, but you must have a solid understanding of variables (and how to use them). I don't really like the analogy at the beginning, but besides that its very good. ********* (9)
A guide on making campaigns
This guide doesn't really give much information on how to make campaigns, but it does have a few good tips here and there. *******(7)
In-depth Memory Leak Tutorial This tutorial is extremly well written, and is very easy to understand. You should have a decent ammount of knowledge about world editor and how it works if you want to get the most out of this. **********(10)
Specific Tutorials (for the visual learner ) These contain basic and advanced level tutorials, and will not be rated. If they appear here they are presumed to be effective.
A basic guide to combining Items This nifty tutorial Made by VampireKB shows various ways on how to combine items. A great and easy to comprehend tutorial.
A comprehensive guide to: TD Unit Pathing, Using the Game Cache, and a few other useful RPG Goddies
Another map created by VampireKB, this combines a few of his tutorials into a pretty straight-forward tutorial. To use it to your full extent, you will want to be familiar with Events, Actions, and Conditions, along with using variables and reigons.
A Hero Saving Save/Load Code This is Emergency's latest Save/Load Code, EZ Save/Load Code 3, which has the ability to save 3 heroes, their abilities and level, and 35 items. Multiplayer Compatable. Very useful. You should be very comfortable with variables and variable arrays, along with strings to understand this.
An Integer saving Save/Load Code This code was created by me, and saves 2 integers between 0-9999. It also comes with the code to save only 1 integer. It is recommended that you understand variables, and variable arrays, along with a lot of string commands to understand this. Multiplayer Compatable.
FAQ
I recommend going Here (********* 10) This is a faq in itself and has a lot of great questions and answers.
That about wraps it up for now. In the future I will most likely add more as I find good tutorials. Enjoy!
There is nothing wrong with these posts, it's how people learn. However, after seeing a lot of these, although willing to help, I grow tired of seeing the smae questions. So- I have compiled a list of helpful links and tutorials that should help solve some of the questions, and save some time for everyone. I'll give each article a rating out of 10 stars. 10 is the best, 1 is the worst.
Basic Triggering Help geared towards newer mappers, this section contains a lot of the basics.
Basic Triggering Tutorial This trigger tutorial is nice for absolute beginniners, it really helps getting through the hardest part of World editor, the very beginning. ********* (9)
Map Designing Guide This is a decent write-up on how to make a generic map step-by-step. It won't help on specific genres of maps, but includes a lot of good tips on how to create a good map from the start. Some of the points are common sense, but there are a few good points included. ****** (6)
Complete Triggering Guide Write-up The author of this write-up included almost (if not all) triggers, and a breif description of how they work. Although the descriptions aren't much more than what world editor gives you, some of the descriptions are very helpful. It also describes the various functions, and other really useful stuff. **********(10)
Simple Camera/Cutscene Tutorial This tutorial is short, and does not include everything about cutscenes and cameras, but it helps break the ice when learning how to use these two triggers. To understand Actions, Conditions, and events (which are a big part of this tutorial), I recommend reading the "Basic Triggering Help" ******* (7)
Basics of Variables This tutorial isn't great, but it still helps with executing variables. If you are somewhat familiar with World editor (know actions, conidtions, events, and can create simple triggers on your own) this should help take your map-making a step further. *****(5)
Color System Tutorial This tutorial requires no World Editor knowledge, but will show you how to use the color system that Warcraft uses. At the end it also includes a handy color generator incase you still don't understand how the colorings work. *********(9)
Advanced Help This is for users that are more comfortable with world editor and need in-depth help.
Using the Game Cache to store heroes This tutorial requires a firm understanding of world editor (you must be able to make triggers easily and have some knowledge with variables and other functions of world editor). It's relativly easy to follow, and has an excellent explaination of how to use the Game Cache to store heroes. ********** (10)
Advanced Camera Triggering Tutorial This is an excellent tutorial, and does a great job answering a lot of questions about Camera Triggering. ********** (10)
Array Variables Triggering Tutorial This tutorial does not require mastery of World Editor to comprehend, but you must have a solid understanding of variables (and how to use them). I don't really like the analogy at the beginning, but besides that its very good. ********* (9)
A guide on making campaigns
This guide doesn't really give much information on how to make campaigns, but it does have a few good tips here and there. *******(7)
In-depth Memory Leak Tutorial This tutorial is extremly well written, and is very easy to understand. You should have a decent ammount of knowledge about world editor and how it works if you want to get the most out of this. **********(10)
Specific Tutorials (for the visual learner ) These contain basic and advanced level tutorials, and will not be rated. If they appear here they are presumed to be effective.
A basic guide to combining Items This nifty tutorial Made by VampireKB shows various ways on how to combine items. A great and easy to comprehend tutorial.
A comprehensive guide to: TD Unit Pathing, Using the Game Cache, and a few other useful RPG Goddies
Another map created by VampireKB, this combines a few of his tutorials into a pretty straight-forward tutorial. To use it to your full extent, you will want to be familiar with Events, Actions, and Conditions, along with using variables and reigons.
A Hero Saving Save/Load Code This is Emergency's latest Save/Load Code, EZ Save/Load Code 3, which has the ability to save 3 heroes, their abilities and level, and 35 items. Multiplayer Compatable. Very useful. You should be very comfortable with variables and variable arrays, along with strings to understand this.
An Integer saving Save/Load Code This code was created by me, and saves 2 integers between 0-9999. It also comes with the code to save only 1 integer. It is recommended that you understand variables, and variable arrays, along with a lot of string commands to understand this. Multiplayer Compatable.
FAQ
I recommend going Here (********* 10) This is a faq in itself and has a lot of great questions and answers.
That about wraps it up for now. In the future I will most likely add more as I find good tutorials. Enjoy!