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Triggered spells doing more damage than intended

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Level 5
Joined
May 13, 2012
Messages
66
Not sure if any of you guys encountered this but I triggered a single target Chain Lightning to deal damage to targeted unit but this is coupled to a 0 damage Storm bolt to simulate the stun for my Lightning Bolt spell. I set the speed of the bolt to 10000 so that essentially the stun and chain lightning hit the unit at the same time.

I don't know what's causing it to deal 2-3x more damage than intended. I've fiddled with the chain lightning damage reduction but that problem seems to still occur. I know it's not gameplay constants as WE abilities work fine.


  • Hero Spell
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  • Dummy Spell
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  • Triggers (GUI)
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Level 24
Joined
Aug 1, 2013
Messages
4,657
1. Try raising cooldown to 2 seconds. Cant hurt.
2. Check Lightning Bolt Caster's basic attacks. They can hurt.
3. Make a trigger that runs every time a unit casts lightning bolt and display text to all players... something

btw... dat ace in the hole XD
 
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