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Trigger!!

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Mar 23, 2006
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This is kinda of Trigger Request/Help. So I thought it would be good in Requets. Anyway, I am having hard time multiplying the stats then divide it after a period of time, similar to DBZ Tribute Ultra. In that game, you go "ss" then revert. That is excatly what i wanted. You can send me a trigger or whatever in a way that would help me. Thanks

Deathreaper945
 
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Aug 21, 2005
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Or you could do it the hard way: by making a trigger...

Event: Unit finishes casting an ability (make a dummy ability ofcourse)
Action: Modify Hero Atribute - Set <unit casting the ability>'s strength to <unit casting the ability>'s strength * 2
Wait X seconds
Modify Hero Atribute - Set <unit casting the ability>'s strength to <unit casting the ability>'s strength / 2

If the hero is not unique (e.g. can be trained by all 12 players), you should use arrays & variables
 
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