- Joined
- Jan 24, 2012
- Messages
- 55
Hi Guys,
I search a solution for the following problem:
Trigger A triggers every X seconds; all actions together have an duration of circa 120 seconds (lot of wait-actions).
Trigger B will be executed if a specific unit enters Area XY; this trigger should deactivate Trigger A (turn off trigger; easy) and cancel all pending actions of Trigger A/stop the execution of Trigger A immediately.
I didn't found any action for this...
Someone can help me how to get such a "'stop-another-trigger'-trigger"? Thanks
I search a solution for the following problem:
Trigger A triggers every X seconds; all actions together have an duration of circa 120 seconds (lot of wait-actions).
Trigger B will be executed if a specific unit enters Area XY; this trigger should deactivate Trigger A (turn off trigger; easy) and cancel all pending actions of Trigger A/stop the execution of Trigger A immediately.
I didn't found any action for this...
Someone can help me how to get such a "'stop-another-trigger'-trigger"? Thanks