- Joined
- Dec 29, 2008
- Messages
- 252
Okay everyone, I've got a problem with one of my triggers in my map. It is supposed to hurt units owned by a player that enter a region after 10 seconds, but at this point I'm stumped. Heres the trigger:
Will reward anyone who solves this with +rep
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AntiCamp Enter
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Events
- Unit - A unit enters Wendigo Hurt Zone <gen>
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Conditions
- (Owner of (Triggering unit)) Equal to Player 9 (Gray)
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Actions
- Trigger - Turn off (This trigger)
- Game - Display to PLGSingular[9] the text: If you do not leave...
- Wait 10.00 seconds
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For each (Integer A) from 1 to 256, do (Actions)
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Loop - Actions
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Unit Group - Pick every unit in (Units in Wendigo Hurt Zone <gen>) and do (Actions)
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Loop - Actions
- Set AntiCampUnitArray[(Integer A)] = (Picked unit)
- Unit - Set the custom value of (Picked unit) to (Integer A)
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Loop - Actions
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Unit Group - Pick every unit in (Units in Wendigo Hurt Zone <gen>) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (AntiCampUnitArray[(Custom value of (Matching unit))] is in (Units in Wendigo Hurt Zone <gen>)) Equal to True
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Then - Actions
- Trigger - Turn on AntiCamp Damage <gen>
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Else - Actions
- Trigger - Turn on (This trigger)
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If - Conditions
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Events
- (AntiCampUnitArray[(Custom value of (Matching unit))] is in (Units in Wendigo Hurt Zone <gen>)) Equal to True
Will reward anyone who solves this with +rep