Hello, how come this trigger works just perfectly fine in one map, but does not work at all in another? Cant find the issue.
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Bonus
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Events
- Unit - A unit enters Region 000 <gen>
- Unit - A unit enters Region 001 <gen>
- Unit - A unit enters Region 002 <gen>
- Unit - A unit enters Region 003 <gen>
- Unit - A unit enters Region 004 <gen>
- Unit - A unit enters Region 005 <gen>
- Unit - A unit enters Region 006 <gen>
- Unit - A unit enters Region 007 <gen>
- Unit - A unit enters Region 008 <gen>
- Unit - A unit enters Region 009 <gen>
- Unit - A unit enters Region 010 <gen>
- Unit - A unit enters Region 011 <gen>
- Unit - A unit enters Region 012 <gen>
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- EasyDiff Equal to True
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Then - Actions
- Do nothing
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- MediumDiff Equal to True
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Then - Actions
- Unit - Add Creeps Bonus damage (Medium) to (Triggering unit)
- Unit - Set level of Creeps Bonus damage (Medium) for (Triggering unit) to WaveCount
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- HardDiff Equal to True
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Then - Actions
- Unit - Add Creeps Bonus damage (Hard) to (Triggering unit)
- Unit - Set level of Creeps Bonus damage (Hard) for (Triggering unit) to WaveCount
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events