Hi, this is starting to drive me crazy, I don't understand at all what is wrong. Can you help me? It doesn't read the If - target Equal to Pope_divineUnit, I have checked as you can see with text to see if it is the same unit and it is.
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Time freeze unfreeze target
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Events
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Unit - Magic Arts Master 0005 <gen> Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to (Houdini) Release Friend
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Actions
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Custom script: local unit udg_target
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Set target = (Target unit of ability being cast)
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Game - Display to (All players) the text: (target + (Name of target))
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Game - Display to (All players) the text: (divine unit + (Name of Pope_divineUnit))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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target Equal to Pope_divineUnit
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Then - Actions
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Unit - Remove Divine ProtectionBuff buff from target
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Animation - Change target's animation speed to 100.00% of its original speed
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Unit - Unpause target
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Unit - Make target Vulnerable
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Set Pope_divineUnitFreed = True
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Else - Actions
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Unit - Unpause target
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Animation - Change target's animation speed to 100.00% of its original speed
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Custom script: set udg_target = null
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