- Joined
- Jun 2, 2009
- Messages
- 1,276
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CrushRun
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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Actions
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Set TempPointCrush = (Position of crush_caster)
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Set TempPointCrush2 = (TempPointCrush offset by 30.00 towards (Angle from TempPointCrush to CrushTargetPoint) degrees)
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Animation - Play Faceless Hunter Kam Ghoststeer 0003 <gen>'s spell animation
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Integer((Distance between TempPointCrush and CrushTargetPoint))) Less than or equal to 64
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Then - Actions
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Set TempGroupCrush = (Units within 100.00 of TempPointCrush)
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Unit Group - Pick every unit in TempGroupCrush and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(crush_caster belongs to an enemy of (Owner of (Picked unit))) Equal to True
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Number of units in TempGroupCrush) Greater than 0
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Then - Actions
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Unit - Cause crush_caster to damage (Picked unit), dealing 500.00 damage of attack type Spells and damage type Magic
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Special Effect - Create a special effect at TempPointCrush2 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Game - Display to (All players) for 1.00 seconds the text: (Name of (Picked unit))
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Else - Actions
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Game - Display to (All players) for 1.00 seconds the text: NO TARGET
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Else - Actions
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Unit - Turn collision for crush_caster On
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Unit - Unpause crush_caster
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Animation - Change crush_caster's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Custom script: call DestroyGroup(udg_TempGroupCrush)
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Custom script: call RemoveLocation(udg_CrushTargetPoint)
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Trigger - Turn off (This trigger)
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Else - Actions
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Unit - Move crush_caster instantly to TempPointCrush2
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Custom script: call RemoveLocation(udg_TempPointCrush)
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Custom script: call RemoveLocation(udg_TempPointCrush2)
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Game - Display to (All players) for 1.00 seconds the text: (Name of (Picked unit))
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Else - Actions
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Game - Display to (All players) for 1.00 seconds the text: NO TARGET
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What am i missing in here?

