It's a simple trigger: condition: specific unit changes ownership action: other two specific buildings change ownership to owner of the ownership changed unit
Problem is, that it's not error of the code, i used same way of code to other places on my massive map... yet it somehow does not work every time it should.
Any idea why and how can i fix it?
Problem is, that it's not error of the code, i used same way of code to other places on my massive map... yet it somehow does not work every time it should.
Any idea why and how can i fix it?