- Joined
- Jul 5, 2014
- Messages
- 551
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Events
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Unit - A unit owned by Player 2 (Blue) Dies
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DoorOpen Equal to 1
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(Owner of (Killing unit)) Equal to Player 1 (Red)
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(Number of units in (Units in Region 002 <gen> owned by Player 2 (Blue))) Equal to 0
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Then - Actions
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Wait 1.00 seconds
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Game - Display to (All players) for 12.00 seconds the text: CORTEZ WINS!!!
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Wait 1.70 seconds
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Sound - Play Credits <gen> at 100.00% volume, skipping the first 70.40 seconds
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Else - Actions
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Do nothing
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It's an arena-like fight between 2 players. Dooropen 1 refers to closed doors. The trigger works without the "number of units" trigger, but with it, somehow it doesn't activate. It should be the trigger that confirms that I killed all the blue units in the region, but the editor doesn't like it for some reason. What am I doing wrong?