- Joined
- Oct 10, 2009
- Messages
- 439
First of all. Eonfuzz is my online account
Second of all. The map I'm working on is being converted. And I have a slight problem. I wish for one of my buildings "Pulse Generator" To remove a unit from a unit group, but....
Said unit has locust and will not work.
Idea: Any bullets that enter withing X range of a pulse generator are sent into stasis. Unable to move. (Would be even better if it reflected the bullets)
I would be extremely greatful for any help regarding this.
Map:
http://www.hiveworkshop.com/forums/pastebin_data/aimc23/_files/Battle of the Marines(2).w3x
Second of all. The map I'm working on is being converted. And I have a slight problem. I wish for one of my buildings "Pulse Generator" To remove a unit from a unit group, but....
Said unit has locust and will not work.
Idea: Any bullets that enter withing X range of a pulse generator are sent into stasis. Unable to move. (Would be even better if it reflected the bullets)
I would be extremely greatful for any help regarding this.
Map:
http://www.hiveworkshop.com/forums/pastebin_data/aimc23/_files/Battle of the Marines(2).w3x