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Trigger Help

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Level 5
Joined
Mar 30, 2010
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75
  • Event
  • A unit Starts an effect of an ability
  • Condition
  • Ability being casted is equal to Random Effect
  • Action
  • Create 1 dummy at position of target unit of ability being casted facing default building facing degrees
  • Set Dummy = Last unit created
  • Add Random_Effect random integer between 1 to 4
  • Order Dummy to Human sorceress Slow target unit of ability being casted
  • Order Dummy to orc Shaman Bloodlust target unit of ability being casted
  • unit remove Dummy from game
 
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