- Joined
- Apr 28, 2016
- Messages
- 33
Hello guys,
I want to create a critical strike (passive skill) based on what the hero attribute. Like the hero will learn a new skill called CritAgi, then the hero has a skill of critical chance which the damage based on agility. If the hero attacking a unit, then the hero will deals x2 AGI to enemy for 20% chance. Is that possible to make it with trigger?
Oh i also want to know how DDS works, i read on this thread from looking_for_help and i still don't understand the JASS code.
Is the trigger will works even without JASS code, or it must use JASS code to detect the attack?
Thanks.
I want to create a critical strike (passive skill) based on what the hero attribute. Like the hero will learn a new skill called CritAgi, then the hero has a skill of critical chance which the damage based on agility. If the hero attacking a unit, then the hero will deals x2 AGI to enemy for 20% chance. Is that possible to make it with trigger?
Oh i also want to know how DDS works, i read on this thread from looking_for_help and i still don't understand the JASS code.
Is the trigger will works even without JASS code, or it must use JASS code to detect the attack?
Thanks.