- Joined
- Dec 3, 2012
- Messages
- 117
So, I want the players to be able to press ESC to get a Dialog menu, but for some reason it's only working for Red right now.
Heres my trigger:

Heres my trigger:
-
Events
-
Player - Player 1 (Red) skips a cinematic sequence
-
Player - Player 2 (Blue) skips a cinematic sequence
-
Player - Player 3 (Teal) skips a cinematic sequence
-
Player - Player 4 (Purple) skips a cinematic sequence
-
Player - Player 5 (Yellow) skips a cinematic sequence
-
Player - Player 6 (Orange) skips a cinematic sequence
-
Conditions
-
Actions
-
-
Dialog - Clear DIAESC[(Player number of (Triggering player))]
-
Dialog - Change the title of DIAESC[(Player number of (Triggering player))] to Menu
-
-------- Learn Skills --------
-
Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled |cfff5f5f5Learn Ski...
-
Set DIAButtons[((Player number of (Triggering player)) + 6)] = (Last created dialog Button)
-
-------- Show SP & Job Lvl --------
-
Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled |cfff5f5f5Show SP &...
-
Set DIAButtons[((Player number of (Triggering player)) + 12)] = (Last created dialog Button)
-
-------- Cancel --------
-
Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled Cancel
-
Set DIAButtons[(Player number of (Triggering player))] = (Last created dialog Button)
-
Dialog - Show DIAESC[(Player number of (Triggering player))] for (Triggering player)