[Trigger Editor] Unit dies

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Nov 17, 2015
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Hello! I would like to assign a variable to whoever kills a certain unit already placed on the map. How would I go about doing that?

This is what I have tried.
  • Gnoll Antimage
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Dying unit) Equal to Anti Mage 0057 <gen>
    • Actions
      • Set KilledGnolls[(Player number of (Triggering player))] = True
Thanks for the help hive! :goblin_good_job:

(To sumarize what I'm after: Unit dies, unit is (specific Gnoll), Killer's KilledGnolls variable =true)
 
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