- Joined
- Aug 21, 2005
- Messages
- 3,699
I created the following trigger:
Event: Unit - A unit comes within 256.00 of Barrow Den 0001 <gen>
Condition: (Item carried by (Triggering unit) in slot 1) Equal to (Item carried by (Triggering unit) of type Acorns)
Actions: Destructible - Create a Long Natural Bridge (Diagonal 2) at (Center of Branchbirth1 <gen>) facing (Random angle) with scale 1.00 and variation 0
Wait 0.01 seconds
Animation - Play (Last created destructible)'s birth animation
Item - Remove (Item carried by (Triggering unit) in slot 1)
It works well, but I have one problem: when I play the map, and I "use" the acorns, the bridge will be activated, or better: created. but when I want to cross the bridge, I can't...
Anyone knows a solution for this problem? anything wrong with the trigger maybe?
Event: Unit - A unit comes within 256.00 of Barrow Den 0001 <gen>
Condition: (Item carried by (Triggering unit) in slot 1) Equal to (Item carried by (Triggering unit) of type Acorns)
Actions: Destructible - Create a Long Natural Bridge (Diagonal 2) at (Center of Branchbirth1 <gen>) facing (Random angle) with scale 1.00 and variation 0
Wait 0.01 seconds
Animation - Play (Last created destructible)'s birth animation
Item - Remove (Item carried by (Triggering unit) in slot 1)
It works well, but I have one problem: when I play the map, and I "use" the acorns, the bridge will be activated, or better: created. but when I want to cross the bridge, I can't...
Anyone knows a solution for this problem? anything wrong with the trigger maybe?