- Joined
- Jul 11, 2009
- Messages
- 15
Hi i need a spell that throws a boll. I tried to make one but dident work.
Its for my dodge boll map.
i will +rep and be thank full if its in Gui not jazz. (Dont understand Jazz.
)


i will +rep and be thank full if its in Gui not jazz. (Dont understand Jazz.

-
shoot
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
Throw [Y] Equal to (Ability being cast)
-
-
Actions
-
Wait 0.30 seconds
-
Set Missle_angel[(Custom value of (Item carried by (Triggering unit) in slot 1))] = (Angle from (Position of (Triggering unit)) to (Target point of ability being cast))
-
Unit - Create 1 Missle for (Owner of (Casting unit)) at ((Position of (Triggering unit)) offset by 30.00 towards Missle_angel[(Custom value of (Item carried by (Casting unit) in slot 1))] degrees) facing Default building facing degrees
-
Unit - Turn collision for (Last created unit) Off
-
Set Missle[(Custom value of (Item carried by (Triggering unit) in slot 1))] = (Last created unit)
-
Unit - Set the custom value of (Last created unit) to (Custom value of (Item carried by (Triggering unit) in slot 1))
-
Set speed[(Custom value of (Item carried by (Triggering unit) in slot 1))] = 16.00
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
((Casting unit) has buff Rune of swirl ) Equal to True
-
-
Then - Actions
-
Set Swirl[(Custom value of (Item carried by (Casting unit) in slot 1))] = True
-
Set speed[(Custom value of (Item carried by (Triggering unit) in slot 1))] = 20.00
-
-
Else - Actions
-
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
((Casting unit) has buff Rune of Power ) Equal to True
-
-
Then - Actions
-
Set speed[(Custom value of (Item carried by (Triggering unit) in slot 1))] = 26.00
-
-
Else - Actions
-
-
Set move[(Custom value of (Item carried by (Triggering unit) in slot 1))] = True
-
Item - Remove (Item carried by (Triggering unit) of type Ball)
-
Unit - Replace (Casting unit) with a Shadow Hunter using The old unit's relative life and mana
-
Selection - Select (Last replaced unit) for (Owner of (Last replaced unit))
-
-
-
move
-
Events
-
Time - Every 0.01 seconds of game time
-
-
Conditions
-
Actions
-
For each (Integer A) from 1 to number_of_balls, do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
move[(Integer A)] Equal to True
-
-
Then - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Swirl[(Integer A)] Equal to True
-
-
Then - Actions
-
Set Missle_angel[(Integer A)] = (Missle_angel[(Integer A)] + (Random real number between -10.00 and 10.00))
-
Set speed[(Integer A)] = (speed[(Integer A)] - 0.01)
-
-
Else - Actions
-
Set speed[(Integer A)] = (speed[(Integer A)] - 0.02)
-
-
-
Unit - Move Missle[(Integer A)] instantly to ((Position of Missle[(Integer A)]) offset by speed[(Integer A)] towards Missle_angel[(Integer A)] degrees)
-
Set speed[(Integer A)] = (speed[(Integer A)] - 0.02)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
speed[(Integer A)] Less than 5.00
-
-
Then - Actions
-
Set Swirl[(Integer A)] = False
-
Unit - Pause Missle[(Integer A)]
-
-
Else - Actions
-
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
speed[(Integer A)] Less than or equal to 1.00
-
-
Then - Actions
-
Unit - Create 1 Weapon for Neutral Hostile at (Position of Missle[(Integer A)]) facing Default building facing degrees
-
Unit - Set the custom value of (Last created unit) to (Custom value of Missle[(Integer A)])
-
Unit - Remove Missle[(Integer A)] from the game
-
Trigger - Run check <gen> (checking conditions)
-
Set move[(Integer A)] = False
-
-
Else - Actions
-
-
-
Else - Actions
-
-
-
-
-
-
Condition
-
Events
-
You - Post Reply
-
-
Conditions
-
At this thread
-
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
In Gui Form
-
-
Then - Actions
-
+Rep
-
-
(Else Actions)
-
You - Stop writing a post
-
-
-
-