I overlooked something. You can delete/lock this thread.
for reference here is the multislot replace unit trigger.
for reference here is the multislot replace unit trigger.
-
when unit pick up item replace multislot
-
Events
-

Unit - A unit Acquires an item
-

Conditions
-


(Item-type of (Item being manipulated)) Equal to Claws of Attack +15
-


(Unit-type of (Triggering unit)) Equal to Test footman
-
-

Actions
-


For each (Integer A) from 1 to 6, do (Actions)
-



Loop - Actions
-




Set UnitsItems[(Integer A)] = (Item carried by (Triggering unit) in slot (Integer A))
-




Hero - Drop the item from slot (Integer A) of (Triggering unit)
-
-
-


Unit - Replace (Triggering unit) with a Mountain King using The old unit's relative life and mana
-


For each (Integer A) from 1 to 6, do (Actions)
-



Loop - Actions
-




Hero - Give UnitsItems[(Integer A)] to (Last replaced unit)
-
-
-
-
Attachments
Last edited:






