I overlooked something. You can delete/lock this thread.
for reference here is the multislot replace unit trigger.
for reference here is the multislot replace unit trigger.
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when unit pick up item replace multislot
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Events
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Unit - A unit Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Claws of Attack +15
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(Unit-type of (Triggering unit)) Equal to Test footman
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Actions
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For each (Integer A) from 1 to 6, do (Actions)
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Loop - Actions
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Set UnitsItems[(Integer A)] = (Item carried by (Triggering unit) in slot (Integer A))
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Hero - Drop the item from slot (Integer A) of (Triggering unit)
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Unit - Replace (Triggering unit) with a Mountain King using The old unit's relative life and mana
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For each (Integer A) from 1 to 6, do (Actions)
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Loop - Actions
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Hero - Give UnitsItems[(Integer A)] to (Last replaced unit)
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Attachments
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