I'm working on a map where theres different guns lying around and when a unit picks up the gun, it is attached. However, the guns have different properties so I want to make a trigger to make it so that when a unit picks up the weapon,
their attack strength, attack rate, projectile art, projectile speed, and projectile homing are changed. I also need a trigger that makes it so that
when a unit picks up a weapon, their previous weapon is removed. Please tell me how to make these triggers, thanks.




