Hello ! I have made a map, and in this map, i have made a system, the system is :
player cast a spell in a structure, the spell give a item to a unit, the unit use the item, but it's an random item ( from 1 to 6, basically a dice ), and for example if the item is 2 the unit move to case 2, the unit doesnt belong to the player ( it's like mario party )
But i have some problem with these trigger.
I have do some test so the trigger ( still not working ) is a bit different from the first version but it's still the idea..
Oh and i can't use the fonction this forum have ( the one who make the trigger appear here because my WE is in french. So i just post the map here, and yes sorry, variable will be in semi-french.
Sorry for this thread, but i don't have choice cuz i cant solve the problem, and sorry if u don't understand what i mean, ask me for info if u don't understand something.
Thanks in advance and sorry !
player cast a spell in a structure, the spell give a item to a unit, the unit use the item, but it's an random item ( from 1 to 6, basically a dice ), and for example if the item is 2 the unit move to case 2, the unit doesnt belong to the player ( it's like mario party )
But i have some problem with these trigger.
I have do some test so the trigger ( still not working ) is a bit different from the first version but it's still the idea..
Oh and i can't use the fonction this forum have ( the one who make the trigger appear here because my WE is in french. So i just post the map here, and yes sorry, variable will be in semi-french.
Sorry for this thread, but i don't have choice cuz i cant solve the problem, and sorry if u don't understand what i mean, ask me for info if u don't understand something.
Thanks in advance and sorry !