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Spell trigger not working

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Level 9
Joined
Apr 19, 2011
Messages
447
Hi.

I'm right now having a serious problem with one of the triggered spells of my map. The trigger structure is:

-EVENT
A unit owned by Player 1 (Red) starts the effect of an ability

-CONDITION
(Triggering unit) equal to Dummy
(Ability being cast) equal to DEFEND

-ACTION


"Dummy" is a dummy unit I use to launch the spell. "DEFEND" is the name of the ability used to start the trigger.
The problem is that this ability never starts, no matter how many times "Dummy" launches the DEFEND ability.
I have already done a similar trigger with another spell, and it works fine. This one, doesn't.
This issue ruins my battle system, I can't advance at all if I don't solve this. Anyone can help me?
Thanks in advance.

Regards
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
  • Defend Activation
    • Events
      • Unit - A unit Is issued an order with no target
    • Conditions
      • (Triggering unit) Equal to Dummy
      • (Issued order) Equal to (Order(defend))
    • Actions
      • -------- ACTIONS HERE --------
This is when the Defend ability is activated

To deactivate it, use "undefend" as its order string, instead "defend"

(Issued order) function falls under Order Comparison
 
Level 9
Joined
Apr 19, 2011
Messages
447
Oops, it looks that I didn't explained myself properly before...
"DEFEND" is a custom ability I made, based on the Chain Lightning... not the default Defend ability that wc3 has. Sorry for the misunderstanding. I named it "DEFEND" because this trigger starts a defensive spell.
So, the ability is based on Chain Lightning. THAT'S the problem. It should work! But it doesn't..:vw_death:

I believe that this thread should be in the "Triggers & Scripts" section...

I didn't realized... Sorry, you're right. It won't happen again.

Thanks in advance for your help.

Regards
 
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