- Joined
- Jun 24, 2013
- Messages
- 74
hello warcraft community! l bring you to a game that will change the gaming of mmos forever. its called <Trials of Ascension> donate to them you get rewards were near our 40k goal were at 29k if you intrested heres the site and what to expect. 16 playible races. no classes seriously theres none! but its real life in midevil times think of it elderscrolls mix with minecraft with warcraft. but with real life involved you can loot other people make towns and so on. you can even play as feral dragons and feral Grypions the world is yours your litterly engraved into the games lore! the current races on demo release and alpha are humans and the evil spiders Raknars! its a game for you if your tired of the same thing every mmo has this games for you. its PvP always but you cant kill others soon as you see them you have to litterly hunt them you cant click on someone or see his name plate like every other game. like the elderscrolls oblivion or skyrim you litterly have to stalk em. rl is involved so dont think you will sprain and cripple your self because you will!
Player Characters
"I am you, only ... better."
- Jimmy's Avatar, deleted moments after comment
Overview
You are represented in Trials of Ascension by an in-game avatar, or as many call it, a player character. You will be able to customize the looks and attributes of your player character upon creation.
Playable Races
For initial launch, you will be able to play as a human or raknar. Some of the races from the original design are planned post launch so expect to see pixies, centaurs, doppelgangers, gryphons, and even the mighty dragons when the time comes!
Introducing New Races
When a new race is ready to come online, it won’t just be turned on and everyone can play it. Instead it will be introduced by the way of GM events. During these events, a certain number of special items will be dropped that will allow you to unlock (or at least attempt to) the new race for your account. In the name of fairness these events will happen all throughout the world. The type of event itself will vary. It could be an easter egg hunt, a “kill the boss(es)” scenario, anything really. Just know that it will be backed by a large story and probably happen over many days if not weeks. If there are too few unlocks of a race during these events, we’ll simply run additional events until enough of the new race is unlocked to give it a good foothold in the world.
Each new race will have ways in which you can unlock them. Let’s use the ever so popular dragon as an example. You will either need a dragon to give you a soul scale or you must harvest its heart. The differences are plenty.
The soul scale is a one-of-a-kind scale that the dragon can freely give away. The limiting factor is it only molts a soul scale (thereby allowing the dragon to give it away) once every so often. A time frame of one soul scale every 30 days would be a reasonable expectation. A soul scale can never be harvested from a dragon’s corpse. Someone using a soul scale to unlock the dragon race will have a chance of successfully doing so based on the dragons age. The soul scale from a hatchling will have almost no chance of unlocking the race, but one from an ancient will come with a 100% success rate.
On the other hand, if there are no generous dragons out there looking to expand their race, you can take matters into your own hands by harvesting the heart of a dead dragon. Consuming the heart will give you a chance to unlock the race. Your chances will be much lower than using a soul scale, but it’s a chance none-the-less.
As the giving (soul scales) and taking (harvesting of the heart) continues, eventually the server will reach a tipping point where there are enough accounts that have unlocked the dragon race it will become available to everyone on the server.
When you unlock a new race, your current character does not turn into the new race. The new race is now made available during character creation.
Attributes
Each character will have default attributes based on its race and gender. You will be able to adjust the attributes by a small amount. The attributes are:
Strength: The measure of how physically strong a character is.
Fortitude: The measure of how mentally strong a character is.
Agility: Measures how well a character can perform acts of dexterity and balance.
Intelligence: A measure of how smart the character is.
Vitality: A measure of how well a character can recover from hit point loss, fatigue, diseases, etc.
Perception: Determines how well a character will be able to notice the details of his or her surroundings.
Attributes are not adjustable after you’ve created your character. As you use your skills there will be a very rare chance that it could add a point to the associated attribute. The chance of attribute gain is rare enough that you should never expect an attribute to grow more than 5-10% throughout the life of the character.
Inventory
Your character’s inventory will be limited by both weight and volume. The more you carry, the slower you will move and the more stamina you will use.
Eating & Drinking
Your character must eat and drink to survive. Going without either will weaken your character to the point where he won’t even have the stamina to move, making him a very easy target.
The better grown and prepared the food and drink are, the more filling it will be.
Most food will not have an infinite shelf life.
Temperature
Your character will have a range of temperatures in which it feels comfortable. If you get outside of that comfort zone then your character will begin to suffer penalties.
A well prepared traveler would do well to know where he is going and what clothing and supplies to take with him!
If your intrested in helping this mmo links below and every idea you have will may get in! have fun!
(Im only helping them out dont bash me for it)
www.TrialsofAscension.com
Player Characters
"I am you, only ... better."
- Jimmy's Avatar, deleted moments after comment
Overview
You are represented in Trials of Ascension by an in-game avatar, or as many call it, a player character. You will be able to customize the looks and attributes of your player character upon creation.
Playable Races
For initial launch, you will be able to play as a human or raknar. Some of the races from the original design are planned post launch so expect to see pixies, centaurs, doppelgangers, gryphons, and even the mighty dragons when the time comes!
Introducing New Races
When a new race is ready to come online, it won’t just be turned on and everyone can play it. Instead it will be introduced by the way of GM events. During these events, a certain number of special items will be dropped that will allow you to unlock (or at least attempt to) the new race for your account. In the name of fairness these events will happen all throughout the world. The type of event itself will vary. It could be an easter egg hunt, a “kill the boss(es)” scenario, anything really. Just know that it will be backed by a large story and probably happen over many days if not weeks. If there are too few unlocks of a race during these events, we’ll simply run additional events until enough of the new race is unlocked to give it a good foothold in the world.
Each new race will have ways in which you can unlock them. Let’s use the ever so popular dragon as an example. You will either need a dragon to give you a soul scale or you must harvest its heart. The differences are plenty.
The soul scale is a one-of-a-kind scale that the dragon can freely give away. The limiting factor is it only molts a soul scale (thereby allowing the dragon to give it away) once every so often. A time frame of one soul scale every 30 days would be a reasonable expectation. A soul scale can never be harvested from a dragon’s corpse. Someone using a soul scale to unlock the dragon race will have a chance of successfully doing so based on the dragons age. The soul scale from a hatchling will have almost no chance of unlocking the race, but one from an ancient will come with a 100% success rate.
On the other hand, if there are no generous dragons out there looking to expand their race, you can take matters into your own hands by harvesting the heart of a dead dragon. Consuming the heart will give you a chance to unlock the race. Your chances will be much lower than using a soul scale, but it’s a chance none-the-less.
As the giving (soul scales) and taking (harvesting of the heart) continues, eventually the server will reach a tipping point where there are enough accounts that have unlocked the dragon race it will become available to everyone on the server.
When you unlock a new race, your current character does not turn into the new race. The new race is now made available during character creation.
Attributes
Each character will have default attributes based on its race and gender. You will be able to adjust the attributes by a small amount. The attributes are:
Strength: The measure of how physically strong a character is.
Fortitude: The measure of how mentally strong a character is.
Agility: Measures how well a character can perform acts of dexterity and balance.
Intelligence: A measure of how smart the character is.
Vitality: A measure of how well a character can recover from hit point loss, fatigue, diseases, etc.
Perception: Determines how well a character will be able to notice the details of his or her surroundings.
Attributes are not adjustable after you’ve created your character. As you use your skills there will be a very rare chance that it could add a point to the associated attribute. The chance of attribute gain is rare enough that you should never expect an attribute to grow more than 5-10% throughout the life of the character.
Inventory
Your character’s inventory will be limited by both weight and volume. The more you carry, the slower you will move and the more stamina you will use.
Eating & Drinking
Your character must eat and drink to survive. Going without either will weaken your character to the point where he won’t even have the stamina to move, making him a very easy target.
The better grown and prepared the food and drink are, the more filling it will be.
Most food will not have an infinite shelf life.
Temperature
Your character will have a range of temperatures in which it feels comfortable. If you get outside of that comfort zone then your character will begin to suffer penalties.
A well prepared traveler would do well to know where he is going and what clothing and supplies to take with him!
If your intrested in helping this mmo links below and every idea you have will may get in! have fun!
(Im only helping them out dont bash me for it)
www.TrialsofAscension.com