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The Legend of the Ner'Gulth

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The Legend of the Ner'Gulth

The realm of the Ner'Gulth was once opened up by the Angelics. Heavenly creatures that hoped to destroy the Ner'Gulth. The Ner'Gulth had another name, the Shadows. When the angelics entered the realm of the shadows, they were held off and soon defeated, but the portals still remained. Two of them in their realm several of them in other realms. The entrances have been closed for many centuries but one day, they were reopened, by an unknown source. The shadows were only legends in fable tales told by old ones to children. They were once said to be evil creatures, that destroyed all life they came in contact with. Is this true? Or is this just a fiction story and have they changed?


In order to rp you must either create a race or chose from the three races already made by me (As well as other peoples races when they make them) to create a character from.

Race Sheet:
Race Name:
What race is like:
Race Classes:
Races Magic:

Character Sheet:
Name:
Race:
Class:
Abilities:
Special Talents:
Strengths/Weaknesses:
Biography:
Character:

Name:Ner'Gulth(Shadows)
What race is like: They are a shadowy race, unaffected by light and hide in the shadows. They use dark magics to summon up dangerous creatures. Some magic cannot effect them infect most cant. They are fast, and strong even though they don't look it.
Race Classes: Soldier, Elite soldier, Slicer, Summoner, Royal Guard
Races Magics: Dark Magic, fire, and Shadow Magic
Name: Angelics
What race is like: They are heavenly creatures that worship the light and use light magic. Their weapons were meant to kill the shadows and their wings were to help them fly across plains. They usually wear gold/white.
Race Classes: Soldier, Elite Soldier, Priest, Royal Guard, Archer
Races Magic: Light Magic, Water, Ice, Life Magic
Name: Dragonics (Dragon Kin)
What race is like: They are both dragons and dragon people. Some of their race are dragons, but some of them do look like people. The ones that look like people are the ones that have the ability to transform into a dragon hybrid. Seeing them transform isn't a pretty site. They grow wings, scales, claws, and their face turns into a dragons. There are different kinds of dragonics, but all of them can transform.
Race Classes: Dragon, Dragon trainer, Dragon Rider, Dragon Rider Archer, Swordsman
Races Magic: Dragon magic, earth, nature, fire, ice, wind
What race is like: Humanoid race that walks the planes of reality. They do what is best for the plane their on. They are disliked by all factions except for the Angelic. When they enter a plane they look like shapeless voids.
Race Classes: Walker Scout, Walker Wizard, Walker Warrior, Walker Lord, Walker Warper
Races Magic: Reality Warping (only a warper can truly master it), Elemental Honor magic(Magic that uses basic magics that are grows ever time your honor is grows).

Fussiler1:Name: Amador
Race: Ner'gulth
Class: Shadow Mage
Abilities: Shade Bolt, Shadow Flame, Spike and his best spell, Darkness, making it temporary dark in the area, (only for like fifteen seconds).
Special Talents: He has accidently developed a new kind of making magic, 'weaving', (If it's allowed, I can ensure you, it's not very strong, just as average as normal magic), which only few know of.
Strengths/Weaknesses: He is not a very good wizard and often can't controll his spells.
Biology: He's an apprentice, who fails often in magic, and there's not much special about him.
Character: He's a creature with changing character. He can be, at times, bad tempered and cynical, but also nice. It all depends on his mood.
xbacurixName: Zeror
Race: Ner'Gulths
Class: Reaper (can i use this?)
Abilities: Shadowstep (can transport himself in a fraction of seconds to not so far), Weapon Summoning (summons shadowy weapons), Ilusion (creates a torturing ilusion in the enemy mind, only serves as torture, don't do damage)
Special Talents: As a Reaper he can consume the defeated enemy's soul to restore his powers...
Strengths/Weaknesses: He is master in melee combat but is easily defeated by magic
Biography: Litle is known about the reapers, they are just shadow wanderers that searches some souls to consume
Character: He is serious and calm.
SoLmaster:Name: Mar'Kas'Lin Fre'Dolis (Marlos Windshield= a near translation)
Race: Planewalker
Class: Walker Lord
Abilities: Can cast any spell he sees and Standard Warping spells.
Special Talents: He can fight effectively with magic.
Strengths/Weaknesses: He a legend in fighting, no being was said to match him. He has one weakness, his honor.
Biography: His past is forgotten by all but him. He found this realm and saw that it was perfect for expanding his own land to a 5th realm.
Character: He mainly thinks of an honorable take over of this land. He is honorable and with not hurt his honor. If he faces defect he with try to win with Honor or surrender.

This is an image of what the Ner'Gulth capital looks like:
attachment.php
Heres a picture of one of the portals:
attachment.php
Here is portal #2
attachment.php
More pictures and then the entire map will come soon.
 

Attachments

  • The Ner'gulth Capital.JPG
    The Ner'gulth Capital.JPG
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  • Shadow Portal01.JPG
    Shadow Portal01.JPG
    245.3 KB · Views: 228
  • Portal#2.JPG
    Portal#2.JPG
    143.3 KB · Views: 247
Last edited:
Level 19
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Mar 16, 2009
Messages
3,681
Name: Amador
Race: Ner'gulth
Class: Shadow Mage
Abilities: Shade Bolt, Shadow Flame, Spike and his best spell, Darkness, making it temporary dark in the area, (only for like fifteen seconds).
Special Talents: He has accidently developed a new kind of making magic, 'weaving', (If it's allowed, I can ensure you, it's not very strong, just as average as normal magic), which only few know of.
Strengths/Weaknesses: He is not a very good wizard and often can't controll his spells.
Biology: He's an apprentice, who fails often in magic, and there's not much special about him.
Character: He's a creature with changing character. He can be, at times, bad tempered and cynical, but also nice. It all depends on his mood.

Sorry for changing the character sheet, but I found it lacking, since there was no character, no class and no biography.
 
Level 14
Joined
Jul 8, 2009
Messages
1,783
Race Name: Planewalkers
What race is like: Humanoid race that walks the planes of reality. They do what is best for the plane their on. They are disliked by all factions except for the Angelic. When they enter a plane they look like shapeless voids.
Race Classes: Walker Scout, Walker Wizard, Walker Warrior, Walker Lord, Walker Warper
Races Magic: Reality Warping (only a warper can truly master it), Elemental Honor magic(Magic that uses basic magics that are grows ever time your honor is grows).

Name: Mar'Kas'Lin Fre'Dolis (Marlos Windshield= a near translation)
Race: Planewalker
Class: Walker Lord
Abilities: Can cast any spell he sees and Standard Warping spells.
Special Talents: He can fight effectively with magic.
Strengths/Weaknesses: He a legend in fighting, no being was said to match him. He has one weakness, his honor.
Biography: His past is forgotten by all but him. He found this realm and saw that it was perfect for expanding his own land to a 5th realm.
Character: He mainly thinks of an honorable take over of this land. He is honorable and with not hurt his honor. If he faces defect he with try to win with Honor or surrender.
 
Last edited:
Level 10
Joined
Sep 7, 2008
Messages
744
Sorry sol... looks like your trying to take over to me... No one be friends the dragonics, only certain people, not entire races. Dragonics are a neutral race... And the Ner'Gulth realm is impossible to reach without these portals... Not one person can master all magics... its just not possible. The Ner'Gulth's have different levels of magic. Ex: There was once a Ner'Gulth that could create shadow pillars and kill his foes by trapping them inside giant pillars, and then slowly bring them together squishing him inside. There was another one that could make black fire. ext... And your character, even with his honor, still couldn't withstand the might of a shadow army so I doubt he'd be able to spread his land even further than the first village. And 5 realms? Really? Isnt that a bit to much? Seriously Sol, your starting to seem like a power hungry kind of guy...
 
Level 14
Joined
Jul 8, 2009
Messages
1,783
Sorry sol... looks like your trying to take over to me... No one be friends the dragonics, only certain people, not entire races. Dragonics are a neutral race... And the Ner'Gulth realm is impossible to reach without these portals... Not one person can master all magics... its just not possible. The Ner'Gulth's have different levels of magic. Ex: There was once a Ner'Gulth that could create shadow pillars and kill his foes by trapping them inside giant pillars, and then slowly bring them together squishing him inside. There was another one that could make black fire. ext... And your character, even with his honor, still couldn't withstand the might of a shadow army so I doubt he'd be able to spread his land even further than the first village. And 5 realms? Really? Isnt that a bit to much? Seriously Sol, your starting to seem like a power hungry kind of guy...

Sorry too powerful. Need to just myself to play weaker guys. Hey I'm not power hungry just love playing people you are.
 
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Name: Zeror
Race: Ner'Gulths
Class: Reaper (can i use this?)
Abilities: Shadowstep (can transport himself in a fraction of seconds to not so far), Weapon Summoning (summons shadowy weapons), Ilusion (creates a torturing ilusion in the enemy mind, only serves as torture, don't do damage)
Special Talents: As a Reaper he can consume the defeated enemy's soul to restore his powers...
Strengths/Weaknesses: He is master in melee combat but is easily defeated by magic
Biography: Litle is known about the reapers, they are just shadow wanderers that searches some souls to consume
Character: He is serious and calm.
 
Level 10
Joined
Sep 7, 2008
Messages
744
Character is accepted. If you ner'gulth characters want you can go ahead and start the rp off, you'd have to start at the Capital though. As all Ner'Gulth do. Sol, your race and character are accepted. And just to let you know Ner'Gulth never fight honorably. >:)

IC: The leader of all the Ner'Gulth, the Ner'Gulthic as he was called. Watched out through his castle tower, keeping an eye on his land and making sure no conflict comes among it. He heads down to the summoning chambers and orders his shadow summoners to begin their summoning.
 
Level 14
Joined
Jul 8, 2009
Messages
1,783
Mar'Kas'Lin sat in his throne reading the reports on this new realm. "Send out a party and tell them to wait for me. This will be my fifth realm and Mor'Gresh Kan has 7 realms. We must defeat him to stop his reign of terror. I hope this realm has good warriors." He got up and ordered his best blacksmiths to rebuild him the set of armor he broke. Then got that armor on with a horse rode into a portal. He and the party set off to conquer this realm.
 
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Race Sheet:
Race Name: Moulron
What race is like: Beings of stone and lava
Race Classes: Unknown, they don't seem to specialize, but some are stronge or more magical etc.
Races Magic: Earth, stone, fire, mystical, spiritual. they all have two abilities: Stone statue: they become a very strong stone statue and regenerate health. And Earthfrom: they meld with rock and stone, allowing them to travel across vast distances in short amounts of time. They are resistant to heat.

They are slow though, and weak to cold, water, and other types of magic.

Character Sheet:
Name: Mammon
Race: Moulron
Class: N/A
Abilities: General racial Magics
Special Talents: Molten Arms, he can from hus arms and hands into blades of molten lava.
Strengths/Weaknesses: Some elements and magics, racial weaknesses.
Biography: He is very old, and he travels the land seeking knowlage, he dilikes most all other races. he keeps his past hidden.
Character: Mysterious, frustrating, indiffernet, wise, secrative, and many others would be good words to describe him with.
 
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