- Joined
- May 1, 2016
- Messages
- 7
I'm working on a item based skill that allows the player to gather wood, but i want to be able to hide the the Art - SelectAble In Game Feature when the player isn't holding the Item(Axe)
And I was wondering if you need to make it a custom script or vJass for this, or even a means to change that
Trigger so far is this, looking up scripts and codes to even see what
Unit - A unit Acquires an Item
Item-type of Item being Manipulated equal to (Axe)
Pick Every Destructible in Playable Map Area and do (action)
If (Destructible-type of (Picked Destructible)) equal to Summer Tree Wall
Then
Now Call or Change --> All Picked Destructible, Art - Selectable In Game (True)
to be able to select any Tree in game,
Else
Do Nothing
Is this even possible?
And I was wondering if you need to make it a custom script or vJass for this, or even a means to change that
Trigger so far is this, looking up scripts and codes to even see what
Unit - A unit Acquires an Item
Item-type of Item being Manipulated equal to (Axe)
Pick Every Destructible in Playable Map Area and do (action)
If (Destructible-type of (Picked Destructible)) equal to Summer Tree Wall
Then
Now Call or Change --> All Picked Destructible, Art - Selectable In Game (True)
to be able to select any Tree in game,
Else
Do Nothing
Is this even possible?