- Joined
- Apr 20, 2011
- Messages
- 2
I am relatively acquainted with triggers and just started getting back into WCIII a few days ago, and I'm kind of stuck on something.
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Tree Death
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Events
- Destructible - A destructible within (Entire map) dies
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Destructible-type of (Dying destructible)) Equal to Ashenvale Tree Wall) or ((Destructible-type of (Dying destructible)) Equal to Ashenvale Canopy Tree)
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Then - Actions
- Item - Create |cff804000Wood|r at ((Position of (Dying destructible)) offset by (0.00, 0.00))
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events