Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Use battle.net button in warcraft 3 main menu to download latest patch. If your warcraft 3 is illegal, Content Removed Traveling Merchant: please, tell first what you know about world editor and everything you can make.
so you mean you want a "shop" which runs around on your map? well simply give shop abilities to a unit and order it via triggers to patrol around, alternativly you could use wander-ability
Unit - Order (YourMerchant) to (Move to) (center of (RandomRegion))
Then, make another trigger with a condition that makes it so that when your merchant enters the region it checks the unit-type to specify that the trigger will only run ifthe entering unit is the merchant:
Conditions
(Unit-type) of (entering unit) equal to (YourMerchant)
Actions
Unit - Order (entering unit) to (Move to) (center of (AnotherRegion))
This kind of triggering may be repeated to however many times you want your merchant to move around the map.
If players find that having t move with the merchant in order to buy is annoying, then try:
Events
A unit comes within 150.00 of (YourMerchant)
Conditions
(Triggering Unit) is (A hero) equal to true
Actions
Unit - Pause (YourMerchant)
Wait 10.00 seconds
Unit - Unpause (YourMerchant)
Unit - Order (yourmerchant) to (Move to) (center of (region-he-was-going-to))
Please only use this if you want your merchant to move over a long range. If not, then please use the neutral "Wander" ability.
Set Merchant*=Last Created unit.
So your last created unit(the shop)is in a variable now.Use this:
Unit-Order Merchant to move to random point in (center of region)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.