- Joined
- Feb 21, 2024
- Messages
- 4
I'm making a map for a custom campaign of mine, and there is a secluded area that hides a Defiled Fountain guarded by a Death Revenant. Once the Death Revenant is killed and the hero (Thrall) gets close to the Defiled Fountain, I want it to become a Fountain of Healing (adding the effect the Scourge buildings do when they are destroyed, to simulate cleansing). To give an example, I want something similar to the Optional Quest "Defiled Fountain" in "Riders of the Storm" (from the WC3 demo). How can I do it?