Hallo there,
I need a Script for my new growing project, that makes a quater-system that a Archer quarter into a Towers add a new Basement for each Archer that quarter in the tower.
If a Archer left the tower 1 Basement remove form the Tower.
I have some Ideas to realize it, but I don't how the GUI or Jass is function.
Her my Idea:
quarter:
Variable:
- Basement_Tower = 1
- Archer enter Tower
--> Variable: Basement_Tower +1
--> than increment the "Maximum number of goals" = Basement_Tower
entquarter:
- Archer leave Tower
- Basement_Tower -1
--> than increment the "Maximum number of goals" = Basement_Tower
So her my request for someone who can help me and create a Tower quarter-system that add a Basement to the triggered Tower in which an archer quartert.
I need a Script for my new growing project, that makes a quater-system that a Archer quarter into a Towers add a new Basement for each Archer that quarter in the tower.
If a Archer left the tower 1 Basement remove form the Tower.
I have some Ideas to realize it, but I don't how the GUI or Jass is function.
Her my Idea:
quarter:
Variable:
- Basement_Tower = 1
- Archer enter Tower
--> Variable: Basement_Tower +1
--> than increment the "Maximum number of goals" = Basement_Tower
entquarter:
- Archer leave Tower
- Basement_Tower -1
--> than increment the "Maximum number of goals" = Basement_Tower
So her my request for someone who can help me and create a Tower quarter-system that add a Basement to the triggered Tower in which an archer quartert.