- Joined
- Jan 6, 2009
- Messages
- 100
Currently, I'm working on a simple TD.
I had an idea of how to handle wave spawning - A minute into the game, the first wave spawns.
Only after the last creep of the previous wave falls does the second wave start, and only after a 10 second setup time.
So, my question is: is that possible?
I had an idea of how to handle wave spawning - A minute into the game, the first wave spawns.
Only after the last creep of the previous wave falls does the second wave start, and only after a 10 second setup time.
So, my question is: is that possible?