Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Eight heroes, based off of the Norse gods, fight it out in a massive arena. The arena is as hostile as your opponents, and the only help you can count on comes from yourself. Items are scarce, and are only found in the shops, the bosses, and every day several more will appear in the very center of the map. You only have five lives: Who will outlive the rest?
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In the beginning, you will be given 45 seconds to choose your hero. You choose your hero by simply running up to the hero you desire. You will then be teleported to a "start zone," where you may not move from until the rest of the people have chosen a hero, or 90 seconds has elapsed. You will see a little countdown in the bottom left of your screen when this happens. Once this happens, you will be released into the arena. The four areas (earth, demon, Ice, and Trap) are varying in difficulty, with earth and ice being the easiest, then fire, and trap just likes to mess with your head. Every "day" new items will be randomly generated in the "focal point," or center of the map. In the very bottom left-hand corner of the map, in the Trap zone, there is a rock that can be used to challenge another hero to a 1v1 duel. The winner of this will be teleported back to the Challenger's Stone, while the loser will lose a life and be returned to their start position.
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THE HEROS:
Loki, the Trickster.
Jormangander, the World Serpent.
Half-Born Hel, the Devil's Daughter
Skadi, the Icy Queen
Thor, the Warrior Lord
Baldr, the Summer Prince.
Njord, the Water Lord
Freyja, the Vane
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v.03
-Greatly improved terrain
-Added new models for Jormangander, Earth Boss, Fire Boss, and Ice Boss
v.02
-Improved the description
-Minor Terrain Improvements
-Fixed Loading Screen (Actual loading screen in progress)
-Explained Some Miscommunications
v.01 Original Upload
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Please note this is a work in progress! Things yet to come:
-Drastic Terrain Improvement
-Balancing
-Improve Leaking Triggers (This is from a comment. I have no clue what that means. Can someone please explain?)
-Screenshots
-More items
-Various Improvements
Despite all my plans, I cannot do this alone. Please leave helpful, CONSTRUCTIVE criticism.
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DonDustin for Basilisk (Jormangander)
Illidan(Evil)X for the Fire Elemental(Fire Boss)
DonDustin for Lizard Warrior (Earth Boss)
Suselishe for Elemental Fencer (Ice Boss)
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This is my first map, which I have spent over a year working on. I did all the tirggering and the terraining myself.
Terrain seems bad judging by the bottom half of the minimap. Gonna check.
Edit: Awful terrain, spelling mistakes, no description, bad gameplay, I don't know what to do at beginning, I die after mobing away from the middle. This is rejection material.
Suggestions: Get a decent terrainer, fix up the spelling mistakes, make it so you don't die at beginning, makes quests, put lots of work into description and use BB codes, and generally just fix everything. Maybe you could insert a multiboard.
Let me checky this map
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Lets get this straight , Your triggers are an mess so is the terrain :
Needs Improve
[x] Triggers Leak.
[x] Terrain is kinda bad.
[x] Every time i leave spawning spot i die and it comes up saying You have been wounded?.
[x] No tips telling how to play.
[x] No description in and out of game.
[x] Not enough custom units.
Suggestions
[x] Use the Tutorials section from hives to learn about Terraing and trigger leaks.
[x] Learn about trigger leaks from > here.
[x] Use color codes to make game more colorful.
All together : 1.7/5 Needs Improvement.
I hope you take everything above that i wrote and improve your map.
Sorry, if this wasn't clear, but this is NOT A SOLO MAP!! Theres a trigger that does not allow you to move before all players are chosen (or 90 seconds into the game) to ensure that there is no advantage given to any person who picks their hero before other people. Yes, I know I desperately need to improve the terrain, and that is my primary goal right now. And to the person who said that they keep dying in the first mob.....like I said, its not a solo map and there should be 7 other heros fighting in that same area with you.
That is not constructive critism, if you are going to say somthing bad about this map then at least say somthing that can help him improve it. He didn't work on this for a year, to get some obnoxious comments from a newbie that dosn't even explain why you think those things about this map. How would you feel if everyone said that about your map? Be sencable please.
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