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Titan Tournament v.1.6

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Big thanks to FatBishop7 (USEast) for creating the original Gang Wars Tournament.
Titan Tournament is based on Gang Wars Tournament and is basically a remake of the once so popular WCIII Custom Game.

Keywords:
Titan, Tournament, Tourney, Match, Brawl, Gang, Wars, Offense, Defense, Strategy
Contents

Titan Tournament v.1.6 (Map)

Reviews
15:21, 31st Jul 2010 ap0calypse: Rejected
Level 8
Joined
May 21, 2008
Messages
218
First post :D, I'll edit this after I play game!
Edit: I played the game and my first match I pwned because I figured out what to do faster than the other player. After that Me and the the other winner from the other match lasted about 2 hour match because it was so balenced. We called it a draw and he killed himself by attacking himself with a tower, lol. I love your models and skins; they are fantastic. Overall I'd have to say I really like this game and highly reccomend it.

7/10

Some suggestions are that maybe the ability on the statue should have alot more range so it can be used for offense to, that would make it so when your in that last push against the towers you can use it and take out there units so you can focus on the towers and thus win the game. Instead of having such balence.
 
Last edited:
Level 7
Joined
Jun 1, 2009
Messages
305
After that Me and the the other winner from the other match lasted about 2 hour match because it was so balenced. We called it a draw and he killed himself by attacking himself with a tower, lol. I love your models and skins; they are fantastic.

I totally agree with you Zypher!
Well i never thought i would say this but please unbalance the game! if 2 people know what they are doing the game never ends!
 
Level 3
Joined
May 26, 2009
Messages
61
the cliffs look somewhat bad but the models and the triggering seems very well

althogh in the 5th arena ilidan can be spawned in the black area
 
Level 3
Joined
Jan 26, 2009
Messages
38
Sr but I has to say, when I start game, my enemy left the game all of sudden,then you tell me to wait until my friend win in such a balance game, take very long time to beat each other?
 
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Level 7
Joined
Feb 25, 2007
Messages
286
3.5/5
Great game, simple concept that was well executed. Love the fact that it was 1 vs 1 and I love the Illidan stops people from just spamming the first level tower... Helps me because I love starcraft so I can quickly tech up and win ;). I love how its tournment fashioned so that way you can have more games with better people instead of the same noob over and over again. The models were also a nice change and wern't overused like in other poorly built maps.

Some suggestions:
Make some more levels for a few of the towers.
 
Level 5
Joined
Aug 19, 2007
Messages
133
Great map could use a bit more variety to it but nice start. It would be nice to see a few more abilities on the various titans and perhaps combination of the different elements to have 1 dmg type and a different armor type.
 
Level 2
Joined
Apr 19, 2006
Messages
12
Sup crazyfrog. Would you mind adding the changelogs? im currently testing this map with my bro. Will provide suggestions and ideas.
 
Level 2
Joined
Apr 19, 2006
Messages
12
Well we tested the map. And here are some of my points/suggestions:
1] The terrain can be polished a bit.
2] The Illidans that spawn in the middle is a major factor because they can slow your titans depending on where they spawn. But after a while they get overpowered easily by the titans. I suggest making them stronger overtime so they dont get owned that fast.
3] Earth is the only element with 3 Ranks while the rest have 2. I think they all should have 3. (or more up to 5 in the future if u want to lol)
4] I think instead of having the architect with those buffing abilities, you should give the Titan Statue those buffing abilities, and make it global. It is because having the architect running close to the titans before casting is a pain.
5] Asides from the advantage/disadvantage each elements have on each other, you can improve the specialty of each element. For example the Earth elements have bash, Fire elements have splash, Ice element have slowing effects and etc. u get the idea.
6] Also, those specialties should be improved on each element as their Ranks are improved.
7] I like the idea that each element has the advantage over another, but the advantage isnt enough to make up for the opponent's massings.(i saved my money to build Water elements to counter my brother's Earth elements, but he beats me because instead of using the money to build countering elements, he just built more Earth elements and overmassed me)
8] Models are great man. But there is inconsistency as the Rank 3 Earth elements change model complete while other elements just gain size. I think......i could be wrong here.
9] Also, you have got to tell players how to get more food.
10] Great map dog keep up the fkin good work. Im a fan of HoPs. Will input more suggestions and construction criticisms if needed.
 
Level 7
Joined
Jun 1, 2009
Messages
305
havent played this since version 1.2 i think is what it was. The whole adding abilities to the monster was an AWSOME touch. makes the game way better 4/5 for me.
 
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