Storm Bolt:
Hurls a hammer at the targeted foe, dealing damage and stunning it.
While in Super Mega Power Form:
Dash to the targeted area.
Slice forward, dealing 100% agility damage, stunning all enemies and knocking them back. Afterwards this skill will be replaced by "Dice" for 4 seconds.
Dice - Dash through enemies, dealing 125% aglity damage and stunning them. During this time, you take 50% less damage................................... etc
This is just an idea but it might work for you. I have not tested this.
It seems you have a unit target ability which changes after you use it. Please correct me if I am wrong (sound like you could make some cool combos).
For the original spell base it of a unit target auto cast ability.
Change the icon to make it not look like an auto cast
Give the tooltip for the original spell.
Create a copy of the original spell but disable it.
Change the tooltip of the copy to other details
This allows it to share the same cooldowns but not be castable
Add an extra line at the bottom of the original tooltip (Rclick for more info)
When you are ordered to Rclick disable the ability and re-enable the other one
You can even set a timer which resets it back after a while.
Hopefully this allows you to change between the abilities when you want and also not affect the cooldown of the spell.
Nice one. You mean i can change text: right click to disable autocast.. by my secondary spell tooltip?
The spells are instant no target, based on spells like berserk, fan of knives etc.
Although, it may actually be that it is not properly tested,
This is just an idea but it might work for you. I have not tested this.
It seems you have a unit target ability which changes after you use it. Please correct me if I am wrong (sound like you could make some cool combos).
For the original spell base it of a unit target auto cast ability.
Change the icon to make it not look like an auto cast
Give the tooltip for the original spell.
Create a copy of the original spell but disable it.
Change the tooltip of the copy to other details
This allows it to share the same cooldowns but not be castable
Add an extra line at the bottom of the original tooltip (Rclick for more info)
When you are ordered to Rclick disable the ability and re-enable the other one
You can even set a timer which resets it back after a while.
Hopefully this allows you to change between the abilities when you want and also not affect the cooldown of the spell.
I've tried for hour but I can't get the shared cooldowns to work. When you have two spells of the same ID they both go on cooldown. However when you add and remove the ability it still resets the cooldown of it regards less of the other spell being on cooldown or not.
I hope you like this. You will have to use a cooldown system to save the cooldowns of the spell or else they can just right-click to refresh the spell.
Hope this is something like what you wanted. Not complete until you add your own spells and fix the cooldown thingy.
View attachment 152034
Actually, this is what i want. Thanks mate, it works perfectly.+ rep
The cooldowns do not bother me because when i use the spell it immediately replaces by Dice, so cooldowns are not importnant.