- Joined
- Aug 1, 2009
- Messages
- 620
Is it possible to have too many triggers in a map?
In my currently project i have created 41 (including those not enabled i use for typing Down future ideas or Stuff i need to fix when i'm done testing)
Im a gui user. Some spells i make suddenly don't create the dummes needed or sometimes damage calculations are wrong, and it is not the code some time since they worked perfectly when First made... But Then after making some system and other spells they suddenly Seem to misscalculate or skip Lines in my code...
I dont know if it is because some points are reused in other triggers even though i remove leaks and set variables as the First thing always when i need Them. Or is it that too many triggers are active at once??
Thanks in advance for some answers
In my currently project i have created 41 (including those not enabled i use for typing Down future ideas or Stuff i need to fix when i'm done testing)
Im a gui user. Some spells i make suddenly don't create the dummes needed or sometimes damage calculations are wrong, and it is not the code some time since they worked perfectly when First made... But Then after making some system and other spells they suddenly Seem to misscalculate or skip Lines in my code...
I dont know if it is because some points are reused in other triggers even though i remove leaks and set variables as the First thing always when i need Them. Or is it that too many triggers are active at once??
Thanks in advance for some answers
