- Joined
- Aug 7, 2018
- Messages
- 1
Hi, I am currently designing a map and one of the main races will have a constant health drain unless a toggled skill is active which stagnates mana. Currently i have gotten everything to work fine except the trigger disables itself far too quickly after the spell has been toggled. the trigger adds a separate ability to the unit. However the trigger i added to remove this ability doesn't happen when the ability is toggled off any help would be greatly appreciated.