I think i got a big problem here and i dont know a way how to solve it.
I got an Aos Style Map, and with all Upgrades there will be around 8x15(120) Spawns every minute.
There isnt a problem with the Stability, but there is a problem with the movement. In the beginning it works fine units walk normaly from way to waypoint. But when there are to many units they will start to stock and move periodicly and wait.
I give a small example^^
X= Unit
Y= Target
-= Way
S= Stops
Small amount of units
X------------------Y
Big amount
X---s---s---s---s---y
Yeah the easiest way would be reducing unit amounts, but i realy dont want to do that.
I got an Aos Style Map, and with all Upgrades there will be around 8x15(120) Spawns every minute.
There isnt a problem with the Stability, but there is a problem with the movement. In the beginning it works fine units walk normaly from way to waypoint. But when there are to many units they will start to stock and move periodicly and wait.
I give a small example^^
X= Unit
Y= Target
-= Way
S= Stops
Small amount of units
X------------------Y
Big amount
X---s---s---s---s---y
Yeah the easiest way would be reducing unit amounts, but i realy dont want to do that.