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Detecting Z of specific unit

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Apr 16, 2010
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For my camera system in my map, i need to detect Z of some unit, i see only X and Y in real, but no Z, is there a way to detect Z?
  • Camera - Set (Player((Integer A)))'s camera Height Offset to (X of Game_Hero[(Integer A)]) over 0.50 seconds
Instead of X i need there Z.
I'm using JNGP so it will be easier to paste the code there
  • Camera - Set (Player((Integer A)))'s camera Height Offset to (Code Here) over 0.50 seconds
Any solution?
 
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