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It could be cool if the map had its own music.

Giving some of the creeps "Skirmish" a rule from warhammer fantasy wich does following:
The unit gets faster movement, is harder to hit (evasion) It's normal for light armored units.
 
A bonus level with "Goblin Doom Divers" which throws (summons) creeps
These Catapult/slings, made by mad goblins, simply throws goblins, with wings made by leather, against the enemy.

It could maybe be a catapult with a magic that summons a goblin with explosives etc.l
 
What about making a tip with all the person from the hall of fame?
 
I had a program once that made 1 min of sound be 75 kb, but it became so bad that you couldnt hear what it was..
 
Well it became like when you turn on the television on a channel with white dust and that scratchy sound thingy
 
grath's on your 500th post malufa:D you reached the 1337 member title :D
 
nice one malufa, now all u need to do is make useful posts! only joking, ur doing a great job and u deserve all those posts, every single last one! Well done!

also the way u made the song small was by changing the bitrate, this works in theory, but has two downfalls. loss of sound levels (teirs) this mean that parts of the song arent played because they arent included with the music, it is replaced by smaller, and suckier, fuzzy sounds. this is what you heard. and also it can mean it plays really slow and weird.
 
I think the "hall of famers" need more honer and respekt than just from the people of the forum
 
Not exactly. Imagine that the "+" is a man.

Rank and file movement:

+++++
+++++
+++++

^They are much easier to hit 'cos they're masing closely. Almost imposible to hit the ground between two men.

Skirmish:

+ + + + +
+ + + + +
+ + + + +

^They are harder to hit 'cos there is more space between them.

So my idea was to make a passive skill to represent this kind of movement.
 
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