I used to think that timers that never stopped made games more laggy, and I still do, but what is the approximate interval (every 0.5 second, 10 seconds, etc.) that this lag becomes noticeable? (I know it differs depending on RAM size and other stuff, but just an approximate estimate for an average computer).
Theres just a lot of cool spells you can make with timers that run every 1 second that you can't do otherwise, like an invisibility aura.
Theres just a lot of cool spells you can make with timers that run every 1 second that you can't do otherwise, like an invisibility aura.