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Time Indicator Problem

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Oct 2, 2011
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Hi!
I need the sun/moon (see attached image) model gone ingame.

Simply removing the model via "Game Interface" removes the time indicator, but it also takes the UI with it, leaving an ugly gap in the top center of the UI.

I tried creating an empty model and importing it to this path:
UI\Console\Human\HumanUI-TimeIndicator.mdl
...But nothing changed.

The line going in front of it is supposed to be there. I put it there with this path:
UI\Console\Human\HumanUITile-TimeIndicatorFrame.blp

Thanks in advance! :)

EDIT: Alternative solotuion might be how to turn an image into a model.
EDIT 2: I tried replacing all its elements with a transparant image. All the elements vanished, but the Sun/Moon cannot be completely removed like this however. A white circle remains.

YET ANOTHER EDIT: There is another way. I have managed to make the scorescreen drawings appear in the game using the "Time Indicator" as a path. I think you need model, more specific geoset knowledge in order to stretch an image out over the whole screen.
If someone is familiar with this, please tell!

I have also tried using fadefilters which work great, except that they are unreliable and messy when you need to use other fade filters in your map.

EDIT:
SOLVED!
http://www.hiveworkshop.com/forums/world-editor-help-zone-98/ui-idea-276850/
 

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  • TimeIndicatorFrameProblem.jpg
    TimeIndicatorFrameProblem.jpg
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