- Joined
- Aug 2, 2008
- Messages
- 154
Hi
i'm creating a custom UI for reforged and am struggling with the time indicator skin.
I changed humanuitile-timeindicator.dds (moon and sun image) and imported it as UI\Console\Human\Humanuitile-Timeindicator.dds but it won't work.
I changed the mask-skins to alpha-images to test what happens. The outcome looks like this:
Import paths used
UI\Console\Human\humanuitile-timeindicator.dds
UI\Console\Human\humanuitile-timeindicatorframe.dds
UI\Console\Human\humanuitile-timeindicatormask01.dds
UI\Console\Human\humanuitile-timeindicatormask02.dds
all set to HD mode.
Questions
1. What's the proper import path for humanuitile-timeindicator.dds to overwrite the ingame skin?
2. What are the masks for and what should I do with them?
i'm creating a custom UI for reforged and am struggling with the time indicator skin.
I changed humanuitile-timeindicator.dds (moon and sun image) and imported it as UI\Console\Human\Humanuitile-Timeindicator.dds but it won't work.
I changed the mask-skins to alpha-images to test what happens. The outcome looks like this:
Import paths used
UI\Console\Human\humanuitile-timeindicator.dds
UI\Console\Human\humanuitile-timeindicatorframe.dds
UI\Console\Human\humanuitile-timeindicatormask01.dds
UI\Console\Human\humanuitile-timeindicatormask02.dds
all set to HD mode.
Questions
1. What's the proper import path for humanuitile-timeindicator.dds to overwrite the ingame skin?
2. What are the masks for and what should I do with them?