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[Campaign] Tides of War

What do you think for my project?

  • Change the grammars.

    Votes: 74 42.5%
  • Improve more terrains.

    Votes: 53 30.5%
  • Change some parts of the history.

    Votes: 28 16.1%
  • New custom spell.

    Votes: 62 35.6%
  • Nothing

    Votes: 21 12.1%

  • Total voters
    174
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Level 8
Joined
Apr 14, 2011
Messages
467
Hello i have a report from the campaign , i only find bugs in chapter 1 that was after killing the undead leader the gate doesnt work
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
:eek:oo you have changed the caracthers too :3

Well, Dollunar already is in the campaign, but now he will be one of the major characters.

Dollunar why i tell u to change him to Rommath and why still Dolunar attack Theramore should be Kelantir Bloodblade because she/Kelantir will die.Also where is Kinddy,Pained and Tervosh in Theramore as u promise

I won't follow totaly the lore, and i will add Kelantir and the others 3. You will see in the next version :D
 
Level 8
Joined
Apr 14, 2011
Messages
467
Sylvanas still will appear in the campaign, but not playeble, and just in one or two lvls... minor character, and Lor'themar, hmm, i remove him, and add Dollunar for the other maps that was be Lor'themar, for make my custom lore and character :)

:eek: sounds more interesting....and what about other caracthers?like Vol'Jin , Thrall and Baine?
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
Keep on the good work mate.Ask for anything you like.I'm yours to command :p

Btw how is the work with the Hight Elfs campaign going?

Thanks, and that campaign are stopped, since Laercio has no time to work on, the most of the ideas was of him, it was he who would make the triggers,units, storyline, etc... i was just help him with the terrain and another things...
 
Forsaken I've just been wondering, you know how you've decided to make this a purely alliance campaign (YAY!) will you be changing the techtree? If so I've already got a full alliance techtree made for Conquest of an Island. It's been polished and changed since the demo so it includes every Alliance race. If you want I could give you it.

P.S. sorry I didn't vote tides of war for the November nomination, I didn't notice the nomination had started and missed it.
 
Level 11
Joined
Oct 11, 2013
Messages
726
Forsaken I've just been wondering, you know how you've decided to make this a purely alliance campaign (YAY!) will you be changing the techtree? If so I've already got a full alliance techtree made for Conquest of an Island. It's been polished and changed since the demo so it includes every Alliance race. If you want I could give you it.

Are you still working in that? Because I wanna play it. :)
 
Yep I just recently announced that I've restarted a good work pace and have got my working cap on as it is and will hopefully get it done by late December at the earliest and February at the latest but this is hijacking Forsaken's thread so that's all I'll say.

Also Forsaken how far ahead in the WoW storyline will you take this because right now it starts at the start of the Cataclysm yet your plot so far extends far into Mists.
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
Please change Jaina ultimate i hate teleports so weak could be massive water elemental summoning

about the spells, i will change, will be; Magix Flux, Summon Water Elemental, Mana Ward and an ultr, that i still don't know, ideas are welcome.

Forsaken I've just been wondering, you know how you've decided to make this a purely alliance campaign (YAY!) will you be changing the techtree? If so I've already got a full alliance techtree made for Conquest of an Island. It's been polished and changed since the demo so it includes every Alliance race. If you want I could give you it.

P.S. sorry I didn't vote tides of war for the November nomination, I didn't notice the nomination had started and missed it.

well, i have the half of the army, perhaps u could me help me a little.


----

Well, i'm doing a new terrain for mystical lands and allies in the shadow, cause the past terrain was really boring and ugly (for me)
 
Level 13
Joined
Jul 19, 2011
Messages
646
Hmm, i would like to suggest ulti for Jaina, you may call it Arcane Destruction based in "Death and Decay" ability but with changed models.
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
For Jaina's ultimate you could have Arcane wave which is basically like breath of fire except it has a different model and deals massive damage but takes 8 seconds to cast.
Hmm, i would like to suggest ulti for Jaina, you may call it Arcane Destruction based in "Death and Decay" ability but with changed models.

Wow, thanks, but i already hava one ideia, anyway thanks :D

@forsaken sorry man, i'm very busy now. I cant test the campaign. But i promise if i have time i will

No problem :)
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
Well, i already have told that i'm redoing 2/3 maps of pandaria, so a new screen of one of them.
And after finish them i will start the maps about "Siege of Orgrimmar"

292uqvk.jpg
 
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