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[Campaign] Tides of War

What do you think for my project?

  • Change the grammars.

    Votes: 74 42.5%
  • Improve more terrains.

    Votes: 53 30.5%
  • Change some parts of the history.

    Votes: 28 16.1%
  • New custom spell.

    Votes: 62 35.6%
  • Nothing

    Votes: 21 12.1%

  • Total voters
    174
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Level 11
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Map Review: Tides of War (Beta Version)


Terrain and Doodads: The terrain is really great, with a good tiles variation, and the doodads are also good, and with the terrain, it causes a great effect in that island. 4/5

Dialog: The dialog is very good, it's kind of casual but with important matters, and also, that's really great because don't is every thing write by the correct way, in some parts of the conversation, I saw some slangs and abbreviations. 4/5

Custom Resources: I loved Go'el's model, it's very different and somehow equal to WOW's model. Jaina's model is also great, her coat is awesome and the hair makes the model awesome. 4.5/5

Bugs Found: I didn't found any bug in the Epilogue. Great! 5/5

Suggestions: I have no suggestion to give you, because the map is awesome! 5/5

Total Map Review: 4 + 4 + 4.5 + 5 + 5 / 5 = 4.5/5


Terrain and Doodads: The terrain is simply awesome in the Nexus (I think that the start zone is the Nexus, if is not, please correct me), inside the Necropolis, in the Dalaran Outpost... anyway, in ALL the map. And the Doodads, they are also great, the Power Generators on the floor, the Crystals, the "broken stuff" inside the Necropolis, everything looks perfect. 5/5

Dialog: The dialog is very good, in the first dialog, I could feel Kalecgos consurm, and after that, in his meeting with Rhonin, I could see that he was desperate to find the Iris. However I found some errors, the two errors that Edge45 spoke in his Review, and in the final, Kirygosa is asking Rhonin where they could find Jaina, but soon after this, Kalecgos says that he goes there soon has possible, but Rhonin didn't say where's Jaina. 4/5

Custom Resources: I really liked of that Crystals flying in the Nexus, and also i liked of that 'purple stuff' in Dalaran Outpost, that reminds me of Tomoraider's campaign, because he use it has a Mana Dome. The Battle Mage's model is great, and it's becomes great in the Kirin Tor Army, Kalecgos model are also beautiful, but Kirygosa's model is not so amaizing, that's "just a Jaina" with a black/gray hair, and Rhonin's model is not so amaizing aswell, but is good. And that Abomination Hero in the Necropolis is amaizing! 4/5

Bugs Found: I didn't found any bug in this chapter, just the grammar mistakes mentioned above. 4/5

Suggestions: Well, I don't now if the start zone is the Nexus, but if was, you could add some flying rocks, like the Outland Ones, but with a Dark Blue color. In the last dialog, Rhonin says that Jaina is the most powerful Archmage, you could simply replace "Archmage" by "Sorceress". 4/5

Total Map Review: 5 + 4 + 4 + 4 + 4 / 5 = 4.5/5 (4.2/5)


Terrain and Doodads: The terrain is good, but not so good as the other maps above, but is kinda tricky to work with Barrens because everything looks ugly (in my opinion), but the Doodads are great, they succeeded in making the terrain earn a great look. 4/5

Dialog: Kalecgos doesn't appear in any cinecmatics, just appers he talking, but not his portrait, and the dialog itself have many grammar mistakes, for example, the Archmage says "Thanks You". 3/5

Custom Resources: The footman is lovely, I like of his armor, the emblem in his shield, his tabard... I already talk about Jaina and Kalecgos. 5/5

Bugs Found: Just that ones mentioned in "Dialogs". 3/5

Suggestions: You could change the Capitain's model, put a "Stormwindnish" style. 4/5

Total Map Review: 4 + 3 + 5 + 3 + 4 / 5 = 4/5 (3.8/5)


Terrain and Doodads: I really loved the effect that ypu caused, looks like the heroes are inside Jaina's Tower, the lumber's floor is great, the carpet is cute and the furnitures are fantastic! I also loved the Chamber of Air and of Dalaran. Everything looks amaizing! 5/5

Dialog: The dialog is very great, the heroes have a nice conversation, Jaina proves to be a good leader, Kalecgos proves to be a good friend, Pained proves to be a loyal company, the Archmages of Dalaran (the Council of Six) proves to be righteous and the Taurens proves to be honest race, I really like it. 5/5

Custom Resources: I like of Pained's model, and tervosh's model aswell. and as I sey above, the furnitures are great, and The Council of Six are really awesome.

Bugs Found:I didn't found any bug in this Cinematic. 5/5

Suggestions: I have no suggestion to give you, because the map is awesome! 5/5

Total Map Review: 5 + 5 + 5 + 5 + 5 / 5 = 5/5


Terrain and Doodads: You could improve the terrain and the doodads on outside of Theramore, and don't make a ground path to the isle, put a Bridge or something. Inside Theramore, everything is good, both terrain and doodads. 3/5

Dialog: The dialog are really good, I became sad when Rhonin sacrifices himself to save Jaina, and he says "Vereesa", that's really, really sad, and before that, Jaina remembering of when Thrall and the Horde invaded Theramore to kill her father. The dialog is awesome and sad. 5/5

Custom Resources: I like of Garrosh's model, and that Blood Elf hero's model aswell. The warriors are good too. 5/5

Bugs Found: I didn't found any bug in this chapter. 5/5

Suggestions: I liked the Dark Champion, but you could change his name to Dreadguard or something, because... there's a lot of champions don't you think? 4/5

Total Map Review: 3 + 5 + 5 + 5 + 4 / 5 = 4.5/5 (4.4/5)


Terrain and Doodads: the terrain is good in all the parts, Arthas's encampament (Stratholme memories), Dalaran, that Island (I belive that island is Maelstrom os Sunken Ruins)... the doodads are also great. And I really liked of the combination that you made in the map, you put Lordaeron, Dalaran, an island, and that terrain where happend that strange battle. 5/5

Dialog: I liked of the dialog, it shows that Jaina also have a "dark side" inside her. Also, the prophecy is awesome, I know that you take you take it from the book (I think), but you fix it in the campaign, so that become awesome, and Go'el and Kalecgos trying to convince Jaina to don't attack Orgrimmar. I love it! 5/5

Custom Resources: Well, the only new thing in this map was Arthas model. And I love it. 5/5

Bugs Found:I didn't found any bug in this Cinematic. 5/5

Suggestions: I have no suggestion to give you. 5/5

Total Map Review: 5 + 5 + 5 + 5 + 5 / 5 = 5/5


Terrain and Doodads: the terrain is awesome, a great tiles variation, and a magi effect. The doodads are also awesome, that "purple flying stuff" in the Violet Hold, in that area where the Dalaran Fountain stay and on Lord Tolyryn area. Everytinhg is great! 5/5

Dialog: the dialog are fine, Jaina once again with rage against the Sunreavers, and Aethas proving to be a good leader, Modera showing her loyaty and Vereesa finaly attacking the Sin'dorei. 5/5

Custom Resources: I like of that crystals, the Elvish Buildings, the Purple Council's heroes, the Banner, that green flying crystals, the chairs, the carpets... 5/5

Bugs Found:I didn't found any bug in this Map. 5/5

Suggestions: Remove that Way Gate. 4/5

Total Map Review: 5 + 5 + 5 + 5 + 4 / 5 = 5/5 (4.8/5)



4.6/5 for Approval!
 
Level 8
Joined
Apr 14, 2011
Messages
467
Now i have suggestions xd:
In chapter 2 you can make that at least...1 soldier help Kalecgos
In chapter 3 in the previous version you make that a portal have been opened in Theramore to gain reinforcements , You can make an additional quest like ..... something to gain a let's juts say...lvl up the defense in the city , and in that chapter you have to make that the heroes of the horde revive and attack again not only in one wave
In chapter 4:you could make Modera like ally
This are my suggestions :3
 
Level 23
Joined
Apr 5, 2012
Messages
1,838
but Rhonin didn't say where's Jaina.

Well, he said that she is in her isle-kingdom.

put a Bridge or something

I already tried,but how it's AI became easier to defence the city, just hold in the bridge, but maybe i try to make a large bridge with others doodads xD

I really like your review, thanks xD

Now i have suggestions xd:
In chapter 2 you can make that at least...1 soldier help Kalecgos
In chapter 3 in the previous version you make that a portal have been opened in Theramore to gain reinforcements , You can make an additional quest like ..... something to gain a let's juts say...lvl up the defense in the city , and in that chapter you have to make that the heroes of the horde revive and attack again not only in one wave
In chapter 4:you could make Modera like ally
This are my suggestions :3

I don't think that is needed, and noow the save/load is correct, so you start level 3, also this level is a simple defense map, don't need side quest for my sight, i don't understand what you want to tell about Modera, thanks for the feedback xD
 
Level 8
Joined
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Messages
467
I mean , the player controlls Jaina and Vereesa and Modera is ally xD only in that chapter i was thinking only xd , when Jaina and Vereesa attacks some blood elves the AI of Modera attacks other but i don't exprese myself fine xd
 
Level 2
Joined
Aug 18, 2013
Messages
13
Why The sunreaver is attacking Kul Tiras Forces Curse You Sunreaver

hey forsaken im playing tides of war beta found some bugs
 
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Level 12
Joined
Nov 29, 2010
Messages
776
Dude just fix the grammar.. The story is so messed up because of your bad grammar. Oh and you REALLY SHOULD stop using "?!?!?" cuz it makes Jaina and the other characters express themselves like nothing more than battle-awed half-wits. Kinda hilarious if you ask me. Try to get some help cuz clearly you can't do the grammar all by yourself.
 
Level 30
Joined
Nov 29, 2012
Messages
6,635
He is already having some help with Heinvers AFAIK.

Anyway, expect my report here soon. No BB Code usage that much but I am sure to get into detail as much as possible.

>>>Prologue: Winds of War Review
The terrain here is pretty much good but lacks some details on places such as the place where Go'el and Jaina had conversations. It could still have some dirt and dirt rough tiles as variations in it and a little of grasses and rocks.

The grammar there seems fine but there are little mistakes and I do not like the way you used too much "!?!?" for it is much more enough when "!?". You do not need to repeat such points. It makes their conversation much more immature to be honest.

>>>Chapter 1 Frozen Heart
The terrain is astounding. Simply amazing with details and looks.

The grammar looks much better here but some notes:
  • Capitalized "I" because there are parts of your cinematic where I is not capitalized. Same applies for "I'm".
  • You have a typo at a cinematic that is written as "sos". I do think that it should be "so", am I right?
  • You also have a typo both in Game text (AFAIK) and in quest: Foutain. It should be Fountain.
  • The expression "Aaaaah! or Aaaaahh..." can be simplified into just "Ah! or Ah." to be honest. And remember that "Ah! should be used to denote feelings of pain or anger and "Ah." when sighing of some sort.
 
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Level 23
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Messages
1,838
Why The sunreaver is attacking Kul Tiras Forces Curse You Sunreaver

hey forsaken im playing tides of war beta found some bugs

What? where have Kul Tiras?
So, if you find some bug, report here for i fix xD

Dude just fix the grammar.. The story is so messed up because of your bad grammar. Oh and you REALLY SHOULD stop using "?!?!?" cuz it makes Jaina and the other characters express themselves like nothing more than battle-awed half-wits. Kinda hilarious if you ask me. Try to get some help cuz clearly you can't do the grammar all by yourself.

i already have help in grammar... and i don't agree that the story is messed, is clearly understandably, maybe have some errors, but with little importance! Anyway thanks :)


Thanks for the feedback :)
 
Level 2
Joined
Aug 18, 2013
Messages
13
Chapter 1 Fix
Chapter 2 I Cant see Kalcgos icon
Interlude - Misconceptions No bugs
Chapter 3 I Cant see where rhonin is talking the messanger
Chapter 4 didnt see any bugs
Interlude - Retribution didnt see any bugs

Kuk Tiras??? Did you mean Kirin Tor, or Theramore ?
i mean kirin tor i play to much warcraft

Kuk Tiras??? Did you mean Kirin Tor, or Theramore ?
i play too much warcraft

:goblin_sleep::goblin_sleep::goblin_sleep::goblin_sleep:
 
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Level 23
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Messages
1,838
Chapter 2 I Cant see Kalcgos icon

Chapter 3 I Cant see where rhonin is talking the messanger

Chapter 2 - i don't know why you can't see the icon, or maybe are you talking about the portrait?
Chapter 3 - Well, maybe happen a bug, cause i already put the function if the hero die, he revive in the cinematic


And please,don't double the post, just edit! double post is against the law of THW!
 
Level 5
Joined
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Messages
115
News about my future review

I would like review the campaign but no offense Forsaken but its way too incomplete, I rather review it when its finished. But for now here are my two big gripes. The characters you play as disappear in some cutscenes for no reason, I think its a glitch involving the triggers. The dialog has very bad grammar. Also certain aspects of the plot don't make sense in terms of WoW lore like Baine working with Garrosh even though killed his father. But the campaign has a lot of promise in its current stage. I am eager to see the final product.
 
Level 23
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I would like review the campaign but no offense Forsaken but its way too incomplete

I don't think so, for me the story line is fully understandable.

The characters you play as disappear in some cutscenes for no reason I think its a glitch involving the triggers.

This just happen in chapter 2 that is already fixed.

Also certain aspects of the plot don't make sense in terms of WoW lore like Baine working with Garrosh even though killed his father.

No... this also happen in WOW as well, He have orders to follow, because of this he "work" with Garrosh...
 
Level 11
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Messages
726
Also certain aspects of the plot don't make sense in terms of WoW lore like Baine working with Garrosh even though killed his father.

No... this also happen in WOW as well, He have orders to follow, because of this he "work" with Garrosh...

yes, but technically was not Garrosh's fault. he and Cairne were dueling, but Garrosh's weapon was poisoned by Magatha Grimtotem.
 
Level 13
Joined
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Messages
646
Leave him be, don't blame him for bad grammar :D although, even Forsaken has a bad grammar. (Forsaken if you want to help with this part of your project just PM me :pwink: )
Well, Forsaken already have one, anyway thank you.
 
Level 23
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I want a release date:))
Good luck with it :D

Thanks, but they is no estimate date yet!
Also, two new screenshot, i have re-start the chapter of Pandaria!

152p347.jpg

2mnobye.jpg

2j2j9s2.jpg

 
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Level 30
Joined
Nov 29, 2012
Messages
6,635
Thanks, but they is no estimate date yet!
Also, two new screenshot, i have re-start the chapter of Pandaria!

152p347.jpg

2mnobye.jpg

2j2j9s2.jpg


Wow, did not saw this after my review.

The screenshots looks great and I like the big clashes there and also the fight with the golem-like boss. Just some tip, I would suggest you to make the selection size of the golem bigger.

By the way, the view and angle of that first screenshot is just marvelous!
 
Level 23
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Your terrain looks great Forsaken, Keep up the good works.

Thanks!

I see that the new improved chapter talking place in Pandaria look a lot better now.

I'm improving all the maps of Pandaria xD

pandaria is so cool anyways why is there many trolls

They are the Zandalari trolls, and they are ally of the Mogus' Forces, if you want know more about, you could read here:
Zandalarr Tribe xD

Looks pretty good, much better than before. Also, sorry for not testing your beta yet, Forsaken, I'm just too busy lately.

Thanks, and no problem :)

Wow, did not saw this after my review.

The screenshots looks great and I like the big clashes there and also the fight with the golem-like boss. Just some tip, I would suggest you to make the selection size of the golem bigger.

By the way, the view and angle of that first screenshot is just marvelous!

Thanks, yes,i will increase the selection size :)
 
Level 2
Joined
Jul 26, 2012
Messages
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The screenshots make it look like the Sunreavers started the fighting in Dalaran without any reason. Is this campaign supposed to be what happened in WoW? Because the Sunreavers fought back when Jaina tried to imprison them when she had no right to do so. And to anyone who thinks all Sunreavers are bad, there were only two traitors from it in total who served Garrosh. Aethas Sunreaver hated Garrosh and thought that the Blood Elves shouldn't be in the Horde since Garrosh was becoming so similar to Garithos. If this is all just changes to the story for this campaign, then nevermind. Just wanted to make sure people didn't get the wrong idea about what went down during the purge. Either way, looks like fun :3
 
Level 2
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Messages
17
I know that it's based on Tides of War, but that book ended right about after Jaina was made leader of the Kirin Tor, which happened before the events of Mists of Pandaria started. I was just asking about the screenshot where Modera says "the Sunreavers are attacking us and have imprisoned some of our troops, I don't know why." Because in WoW, they didn't attack the Kirin Tor, but defended themselves from Jaina, the Silver Covenant, and the troops from Stormwind when they tried to imprison them, and used force when they refused. I was just wondering if Forsaken was just using creative license to change what happened for the sake of the campaign. Not saying it's a bad thing, but it will be interesting to see the Sunreavers being bad by actively trying to take over Dalaran instead of just defending themselves.
 
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